Aelar Floshem, Male Elf [Permalink]
Personal [hide]
Description: This man is very fat, and tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has brown hair. He has a dull look in his green eyes.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. Energy wise he seems alert and responsive.
History: Born in the east to a Shipwright, Aelar learned a great deal about his father's area of expertise. He took every job he could get his hands on, but the opportunities for Elves in the east were limited. He inherited the family business which he has now maintained for 15 years.
Motivation: To unite with his sister; and regain custody of his son
Ideals: Professionalism. Flaws: Ugly, Shy. Bonds: Job, Immigrant, Family. Occupation: Shipwright
Voice: Breathy voice
Attributes [hide]
Medium (4'11") Elf, Chaotic Good (CR 12)
Armor Class 13
Hit Points 7 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 16 (+3) | 7 (-2) | 11 (+0) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +8 / 3d10+4, Ranged +7 / 3d10+3, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 4 | 4 |
Possessions: 300 pp.
Galinndan Siannodel, Male Elf [Permalink]
Personal [hide]
Description: This man stands a little under 5'1" and is a bit bulky. He is very muscular particularly in the legs. He wears tight fighting clothing, which leaves very little to the imagination. His hair is cut close to his head. He wears a mask on his face.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He also has developed a complete distrust of the Glassblower profession.
History: Born to a pair of adventurers, Galinndan grew up listening to his father's many stories. His father was a mechanic, and taught him how to fix just about anything. He has set out to sabotage the competition.
Motivation: Obtaining odd cultural Elven artifacts is his passion; and he wants to meet his childhood hero
Ideals: Fighting, Persistence. Flaws: Secretive. Bonds: Job, Adventurer. Occupation: Banker
Voice: High pitched, excited
Attributes [hide]
Medium (5'1") Elf, Chaotic Good (CR 12)
Armor Class 10
Hit Points 52 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 11 (+0) | 15 (+2) | 16 (+3) | 8 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Elven, Undercommon, Sylvan, Giant
Attacks Melee +8 / 3d10+4, Ranged +4 / 3d10+0, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 4 | 4 | 4 | 4 | 3 | 3 | 2 |
Possessions: 3000 gp. Obsidian (7 gp). Aquamarine (1300 gp). Hematite (7 gp). Aquamarine (1300 gp). Sard (50 gp). Silver pearl (120 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Naal Ostoroth, Male Elf [Permalink]
Personal [hide]
Description: He wears a custom-built plate barding that's adorned with black lining and desert motifs. He carries a battered dagger and tarnished sickle as well. His black hair is heavily combed to the right. He wears crescent spectacles with a black brim.
Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He pushes his goals aggressively. He is also a coward if confronted.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Masseuse arts, while his father instructed him in etiquette, music and courtly manner. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Naal took refuge in the large cave and found the beat up sickle and armor he uses now. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: Several ex partners dislike his way of doing things and want revenge.
Ideals: Fighting. Flaws: Fearful. Bonds: Enemies, Rich, Nature. Occupation: Masseuse
Voice: Gruff and masculine
Attributes [hide]
Medium (4'9") Elf, Chaotic Good (CR 14)
Armor Class 11
Hit Points 15 (14d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 13 (+1) | 9 (-1) | 15 (+2) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Elven, Terran, Gnoll
Attacks Melee +7 / 4d6+2, Ranged +6 / 4d6+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 4 | 4 | 4 | 4 | 4 | 3 |
Possessions: 1000 gp. Gold dragon comb with red garnet eye (1000 gp). Black velvet mask with numerous citrines (140 gp). Silver comb with moonstones (100 gp). A large tome filled with over one hundred recipes written by a former royal chef. (140 gp). Golden circlet with four aquamarines (5000 gp). Solid gold idol (500 gp). A delicate brass dragon egg (90 gp). Solid gold idol (500 gp). A necklace of small pink pearls (5000 gp). Sapphire pendant on gold chain (500 gp). Cloth of gold vestments (140 gp). 1 Medium magic item.
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