Theriatis Berevan, Male Elf [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears brown painted combat armor at almost all times. He has a small bristly mustache and wavy black hair. His eyes are likewise gray. His teeth are yellowed and unaligned.
Personality: He is happy with his job as a Body Guard. He turns his eye from what people do, preferring to live and let live. Further he is a bit of a stoner and is frequently out of it.
History: Born in the north his family was never financially stable. Like his father and his brother before him, after school he went straight into learning to become a Body Guard. He inherited the family business which he has now maintained for 14 years.
Motivation: Sabotage a competitor; and to be a glassblower again
Flaws: Ugly, Addict. Bonds: Job, Poor. Occupation: Body Guard
Voice: Creaky witch voice
Attributes [hide]
Medium (5'0") Elf, Chaotic Good (CR 12)
Armor Class 13
Hit Points 34 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 17 (+3) | 11 (+0) | 16 (+3) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Auran, Giant, Celestial
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 4 | 4 | 4 | 4 | 3 | 3 | 2 |
Possessions: 2000 gp. Sardonyx (20 gp). Black pearl (800 gp). Brown-green garnet (120 gp). Lapis lazuli (7 gp). Jade (120 gp). Tourmaline (120 gp). Amber (120 gp). Freshwater pearl (7 gp). Red garnet (120 gp). Hematite (7 gp).
Berrian Cithreth, Male Elf [Permalink]
Personal [hide]
Description: He very much looks the part of a Animal Trainer. He has relatively light skin and is very physically imposing due to his abundance of muscles. His tied-back hair is golden. His eyes are green.
Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: He was born the only child of a wealthy merchant. Like his father and his brother before him, after school he went straight into learning to become a Animal Trainer. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Retire the richest man in the east.
Ideals: Entrepeneur. Bonds: Job, Enemies, Has a crush, Adventurer. Occupation: Animal Trainer
Voice: Dark and ominous
Attributes [hide]
Medium (4'9") Elf, Chaotic Good (CR 12)
Armor Class 11
Hit Points 9 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 12 (+1) | 7 (-2) | 11 (+0) | 13 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 3d10-1, Ranged +5 / 3d10+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 4 | 4 |
Possessions: 200 pp. Large well-done wool tapestry (200 gp). 1 Minor magic item.
Enialis Cithreth, Male Elf [Permalink]
Personal [hide]
Description: He is wearing a tight brown one piece outfit complete with pants, hood, and a cape. His blonde hair, when down, is lengthy. He wears large thick round spectacles.
Personality: Enialis hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Enialis was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Enialis took refuge in the ruined castle and found the beat up sai and armor he uses now. He has since lost track of the people in his past.
Motivation: A deep hatred of illithids; and find a way to reverse the transformation of his sister
Ideals: Artistic. Bonds: Family, Poor, Nature, Enemies. Occupation: Mercenary
Voice: Dutch accent
Attributes [hide]
Medium (4'9") Elf, Chaotic Good (CR 14)
Armor Class 11
Hit Points 21 (14d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 13 (+1) | 9 (-1) | 16 (+3) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Halfling, Ignan, Aquan
Attacks Melee +7 / 4d6+2, Ranged +6 / 4d6+1, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 4 | 4 | 4 | 4 | 4 | 3 | 3 |
Possessions: 600 pp. Silver-plated steel longsword with jet jewel in hilt (200 gp). A necklace of small pink pearls (4000 gp). Jeweled electrum ring (4000 gp). Gold and topaz bottle stopper cork (400 gp). Golden circlet with four aquamarines (4000 gp). Brass mug with jade inlays (200 gp). Silver ewer (10 gp).
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