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NPC Generator

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Advanced [show]


Erdan Ofandrus, Male Elf [Permalink]

Personal [hide]

Description: A 4'9" western man, he wears long strands of amethyst and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His white hair, when down, is lengthy. He tend to wears goggles to shield his eyes.

Personality: He is business-like. He takes instructions and follows them to the letter. He is obsessed with a lost civilization.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His homeland was ravaged by war and he spent much of his life rebuilding it. He has built up a small fortune and can afford his own way.

Motivation: He desires power and/or immortality; and obtaining odd cultural elven artifacts is his passion

Ideals: Professionalism, Gifted. Flaws: PTSD. Bonds: Rich, Adventurer. Occupation: Beggar

Voice: Spits and sputters

Attributes [hide]

Erdan Ofandrus, Male Elf Wizard 12
Medium (4'9") Elf, Chaotic Good (CR 12)
Armor Class 14
Hit Points 3 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 6 (-2)13 (+1) 13 (+1)15 (+2)
Skills Deception +6, Insight +5
Senses Passive Perception 11
Languages Common, Elven, Terran
Attacks Melee +6 / 3d10+2, Ranged +8 / 3d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134444

Possessions: 3000 gp. A necklace of small pink pearls (2000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Efferil Xistsrith, Male Elf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a green wide-brimmed hat and green clothes. He has a red handlebar mustache and slicked back red hair. He is very pretty but has cold, dead eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born the only child of a wealthy merchant. His father was a soldier and died while he was still young. Efferil was left his father's suit of armor and trained in its use and care. He has set out to sabotage the competition.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and sabotage a competitor

Ideals: Entrepeneur. Flaws: Shy. Bonds: Attractive, Job, Military, Debt. Occupation: Marshal

Voice: Farmer accent

Attributes [hide]

Efferil Xistsrith, Male Elf Wizard 12
Medium (5'3") Elf, Chaotic Good (CR 12)
Armor Class 14
Hit Points 30 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)19 (+4) 10 (+0)17 (+3) 16 (+3)14 (+2)
Skills Deception +6, Religion +7
Senses Passive Perception 13
Languages Common, Elven, Gnome, Aquan, Goblin
Attacks Melee +7 / 3d10+3, Ranged +8 / 3d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1544443320

Possessions: 3000 gp. Jet (60 gp). Rich purple corundum (1600 gp). Zircon (50 gp). Black opal (1600 gp). Amethyst (60 gp). Tourmaline (60 gp). Red spinel (60 gp). Fire opal (1600 gp).


Social Check DCs


Mindartis Rothenel, Male Elf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is typically in his Shepherd uniform. His long black hair reaches down to his waist. His hazel unseeing eyes seem to look past you.

Personality: He speaks before he thinks and is too direct. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born in a small island village. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Mindartis took refuge in the old dungeon and found the beat up morningstar and armor he uses now. He's also a talented Armorer, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern; and to prove his worth to the world

Flaws: Disease, Impulsive, Fearful. Bonds: Job, Nature. Occupation: Shepherd

Voice: Aggressive tone

Attributes [hide]

Mindartis Rothenel, Male Elf Wizard 12
Medium (5'3") Elf, Chaotic Good (CR 12)
Armor Class 14
Hit Points 16 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 6 (-2)14 (+2) 12 (+1)16 (+3)
Skills Intimidation +7, Sleight of Hand +8
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Abyssal
Attacks Melee +5 / 3d10+1, Ranged +8 / 3d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444443

Possessions: 2000 gp. Silver comb with moonstones (900 gp). Ceremonial electrum dagger with a star ruby in the pommel (1800 gp). A small bag of saffron. (60 gp). Large well-done wool tapestry (100 gp). Silver chalice with lapis lazuli gems (170 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (60 gp). Brass mug with jade inlays (100 gp). Gold and topaz bottle stopper cork (1800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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