Vanuath Othronus, Male Elf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His head has been shaved. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He has all his life been fascinated with music.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. A gypsy cursed him at a young age, leading to his ugly appearance. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC.
Ideals: Artistic. Flaws: Ugly, Insane, Antagonistic. Occupation: Spice Merchant
Voice: Australian accent
Attributes [hide]
Medium (5'5") Elf, Chaotic Good (CR 12)
Armor Class 14
Hit Points 25 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 18 (+4) | 8 (-1) | 12 (+1) | 19 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Elven, Terran
Attacks Melee +6 / 3d10+2, Ranged +8 / 3d10+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 4 | 4 |
Possessions: 2000 gp. Hematite (8 gp). Tiger eye turquoise (8 gp). Citrine (40 gp). Citrine (40 gp). Deep blue spinel (900 gp). Blue quartz (8 gp). Chalcedony (40 gp).
Lamlis Wasanthi, Male Elf [Permalink]
Personal [hide]
Description: 5'0" and lanky with angular features, he is an attractive figure. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His chestnut hair is still thick. His eyes are blue and he is always smoking a pipe.
Personality: He speaks before he thinks and is too direct. He feeds upon the attention of others.
History: He got into the Mortician business at a young age. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has since lost track of the people in his past.
Motivation: Balancing his hectic life and new Mortician responsibilities is difficult.
Flaws: Impulsive. Bonds: Attractive, Job, Family. Occupation: Mortician
Voice: Jamaican accent
Attributes [hide]
Medium (5'0") Elf, Chaotic Good (CR 13)
Armor Class 10
Hit Points 38 (13d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 11 (+0) | 10 (+0) | 13 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Halfling
Attacks Melee +6 / 4d4+2, Ranged +4 / 4d4+0, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 4 | 4 | 4 |
Possessions: 3000 gp. Deep blue spinel (800 gp). Zircon (50 gp). Jade (110 gp). Sardonyx (50 gp). Rose (50 gp). 1 Medium magic item.
Hadarai Netyoive, Male Elf [Permalink]
Personal [hide]
Description: He wears a grey costume with the symbols of luck on his torso. He has a slight overbite and is overall scrawny. His blonde hair has been sun bleached extensively. His eyes are brown and he is always smoking a pipe.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is lazy and tries to find solutions quickly.
History: He was raised in a white middle class family as the only child. Hadarai was born on a far western mountains where he grew up under the tutelage of his father, an expert Carpenter. He moves from town to town, unable to find a place to settle.
Motivation: To prove his worth to the world; and he is content
Flaws: Lazy, Mundane, Impulsive. Bonds: Attractive, Immigrant. Occupation: Carpenter
Voice: Timid voice
Attributes [hide]
Medium (5'3") Elf, Chaotic Good (CR 12)
Armor Class 14
Hit Points 42 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 19 (+4) | 13 (+1) | 13 (+1) | 13 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common, Elven, Sylvan
Attacks Melee +5 / 3d10+1, Ranged +8 / 3d10+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 4 | 4 | 4 |
Possessions: 4000 gp. Rich purple corundum (1200 gp). Chrysoprase (50 gp).
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