Ahvain Yaeldrin, Male Elf [Permalink]
Personal [hide]
Description: He is dressed in a clean grey cloak covering his clean studded leather. He has a black handlebar mustache and slicked back black hair. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Born to a pair of adventurers, Ahvain grew up listening to his mother's many stories. He found a children's book about a Elf Wizard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Days after completing his studies, news broke out that his hometown was attacked by drow. Ahvain was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.
Motivation: His relatives are trying to arrange a marriage; and marry his sister to traveling adventurers
Ideals: Athletic. Flaws: Hedonist. Bonds: Adventurer, Enemies, Family. Occupation: Bowyer
Voice: Pirate accent
Attributes [hide]
Medium (4'10") Elf, Chaotic Good (CR 13)
Armor Class 14
Hit Points 77 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 16 (+3) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Orc, Giant
Attacks Melee +6 / 4d4+2, Ranged +8 / 4d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 | 4 | 4 | 4 |
Possessions: 3000 gp. Red garnet (90 gp). Deep blue spinel (300 gp). Onyx (20 gp). Blue quartz (6 gp). Tourmaline (90 gp). Onyx (20 gp). Alexandrite (300 gp). Onyx (20 gp). 1 Minor magic item.
Aramil Ofandrus, Male Elf [Permalink]
Personal [hide]
Description: Standing 4'8", this man is dressed in an above average manner. He wears a wide-brimmed hat to cover his moderate length red hair. His eyes are a pleasant hazel.
Personality: He is overprotective of those who hire his services. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Born in the north to a Sellsword, Aramil learned a great deal about his mother's area of expertise. He moved from fad to fad and when he turned 15 he discovered singing. He struck the Sellsword job and began his own company from there.
Motivation: Expand his business.
Ideals: Gifted, Artistic. Bonds: Attractive, Guardian, Job. Occupation: Sellsword
Voice: Uses sign language
Attributes [hide]
Medium (4'8") Elf, Chaotic Good (CR 12)
Armor Class 13
Hit Points 60 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 14 (+2) | 15 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Celestial
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 | 4 | 4 | 3 | 3 |
Possessions: 1000 gp. Carved bone or ivory statuette (40 gp). Solid gold idol (600 gp).
Immeral Xiloscient, Male Elf [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He does not wear sleeves and tends to eschew shirts when he can avoid it. His golden hair is heavily combed to the right. His half smiles and green eyes are beguiling and draw you in.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He also is a firm believer in the manly ideal.
History: He was born at the edge of vast island. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He bought a shield and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Retire the richest man in the south.
Ideals: Entrepeneur. Flaws: Sensitive, Impulsive. Bonds: Attractive, Nature. Occupation: Slave Trader
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'0") Elf, Chaotic Good (CR 13)
Armor Class 15
Hit Points 47 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 20 (+5) | 13 (+1) | 17 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Terran, Gnome, Dwarven
Attacks Melee +8 / 4d4+4, Ranged +9 / 4d4+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 4 | 4 | 4 | 4 | 3 | 2 | 1 |
Possessions: 700 pp. Large well-done wool tapestry (600 gp). Gold and topaz bottle stopper cork (300 gp). Fire opal pendant on a fine gold chain (1600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Ceremonial electrum dagger with a star ruby in the pommel (300 gp). Silver chalice with lapis lazuli gems (80 gp). 1 Medium magic item.
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