Aramil Arnuanna, Male Elf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a red costume with the symbols of his god on his torso. His hair is auburn, silky, and of moderate length. His blue eyes dart from person to person.
Personality: Aggressive, abrasive, and angry, Aramil embodies much of what other species detest in the Elves. Energy wise he seems alert and responsive.
History: Born to a pair of adventurers, Aramil grew up listening to his mother's many stories. Aramil abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better kind of golem.
Motivation: He has passion for adventuring and risk; and to reunite with his old friends
Ideals: Professionalism. Flaws: Antagonistic. Bonds: Attractive, Adventurer. Occupation: Fortune-teller
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'10") Elf, Chaotic Good (CR 12)
Armor Class 13
Hit Points 33 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 17 (+3) | 13 (+1) | 13 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Sylvan
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 4 | 4 | 4 |
Possessions: 1000 gp. Blue quartz (9 gp). Jacinth (8000 gp).
Naal Cithreth, Male Elf [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He wears a simple burlap shirt and baggy pants. He conceals his flail with his veritable burlap sack of a shirt. He has moderate length brown hair. He has amber eyes.
Personality: He dislikes all the random violence that takes place in the north. He also is a firm believer in the manly ideal.
History: His father raised him in a mountain cabin. A few years later when the west was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.
Motivation: He has passion for adventuring and risk; and a need for knowledge about a nearby landmark
Ideals: Pacifist. Flaws: Impulsive. Bonds: Nature, Immigrant, Adventurer. Occupation: Bowyer
Voice: Draws out vowels
Attributes [hide]
Medium (4'11") Elf, Chaotic Good (CR 12)
Armor Class 12
Hit Points 27 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 14 (+2) | 10 (+0) | 14 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Auran, Dwarven
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 4 | 4 | 4 | 4 | 3 |
Possessions: 1000 gp. Violet garnet (1300 gp). Star ruby (1500 gp). Red garnet (130 gp). White pearl (130 gp). Banded agate (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Soveliss Koehlanna, Male Elf [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears tattered old clothes. His red hair is styled in orderly dreadlocks. He is baby faced.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He believes the world needs to unite to get rid of illithids once and for all.
History: He was born blind and as such lacked many opportunities for work. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: A deep hatred of illithids; and many illithids want him driven away
Ideals: Justice. Flaws: Ugly, Disease, Fearful. Bonds: Enemies. Occupation: Fletcher
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'5") Elf, Chaotic Good (CR 12)
Armor Class 12
Hit Points 64 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 14 (+2) | 16 (+3) | 13 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 16
Languages Common, Elven, Infernal
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 4 | 4 | 4 |
Possessions: 200 pp. Silver comb with moonstones (100 gp). Embroidered silk and velvet mantle with numerous moonstones (500 gp).
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Their contribution stands as a beacon of hope for all adventurers!

