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NPC Generator

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Advanced [show]


Immeral Wasanthi, Male Elf [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with yellow colored cloaks and clothing, and he perpetually has his longbow ready. His black hair has been sun bleached extensively. He is very pretty but has cold, dead eyes.

Personality: This man loves music and to teach people music more than just about anything. He always tries to repair and not replace. It was this mentality that drove him into the Animal Trainer business.

History: Gifted from a young age, Immeral studied abroad. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Immeral fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and retire the richest man in the south

Ideals: Fighting, Artistic, Persistence, Gifted. Bonds: Attractive. Occupation: Animal Trainer

Voice: Deep voice with rolling R's

Attributes [hide]

Immeral Wasanthi, Male Elf Wizard 12
Medium (4'11") Elf, Chaotic Good (CR 12)
Armor Class 13
Hit Points 28 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)10 (+0) 12 (+1)17 (+3)
Skills Insight +5, Nature +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124

Possessions: 300 pp. Sard (80 gp). Silver pearl (70 gp).


Social Check DCs


Adran Berevan, Male Elf [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. His hair is always cut to a buzz. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Adran is depressed about a lot of things. He tends to be a nihilist. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He's since become an addict/alcoholic.

Motivation: He is compelled to act according to his religious beliefs; and he is currently in port desperately looking for someone to get him out

Flaws: Addict, Depressed. Bonds: Attractive, Slave, Religious. Occupation: Bricklayer

Voice: Farmer accent

Attributes [hide]

Adran Berevan, Male Elf Wizard 14
Medium (4'7") Elf, Chaotic Good (CR 14)
Armor Class 11
Hit Points 47 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 13 (+1)15 (+2) 10 (+0)14 (+2)
Skills Deception +7, Persuasion +7
Senses Passive Perception 10
Languages Common, Elven, Gnome, Goblin
Attacks Melee +8 / 4d6+3, Ranged +6 / 4d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15444443

Possessions: 5000 gp. Golden pearl (100 gp). Amethyst (100 gp). Jet (100 gp). Brown-green garnet (100 gp).


Social Check DCs


Naeris Floshem, Male Elf [Permalink]

Personal [hide]

Description: He wears a pastel costume with the symbols of death on his torso. He carries a battered pickaxe and tarnished bow as well. He is bald on top and has large silver tufts of hair around his ears. He has amber eyes and a pastel hat with a grey feather.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born at the edge of vast forest. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Naeris took refuge in the large cave and found the beat up bow and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and obtaining odd cultural elven artifacts is his passion

Ideals: Fighting, Philantrophist. Flaws: Ugly, Shy. Bonds: Nature. Occupation: Mayor

Voice: Rhymes sentences (sorry)

Attributes [hide]

Naeris Floshem, Male Elf Wizard 12
Medium (4'10") Elf, Chaotic Good (CR 12)
Armor Class 11
Hit Points 44 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)13 (+1) 12 (+1)12 (+1) 8 (-1)10 (+0)
Skills Insight +3, Medicine +3
Senses Passive Perception 9
Languages Common, Elven, Goblin
Attacks Melee +8 / 3d10+4, Ranged +5 / 3d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13444

Possessions: 400 pp.


Social Check DCs

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