Immeral Holimion, Male Elf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Elf, and stands approximately 4'8". He wears dull black sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed longsword, just in case, and his gloved hand is found clutching a longsword. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. This amber eyed southerner is not easily forgotten.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: His father raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Immeral took refuge in the old dungeon and found the beat up longsword and armor he uses now. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Immeral fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Someone believes him a fraud; and he's repulsed by the pc
Ideals: Fighting. Flaws: Antagonistic. Bonds: Guardian, Nature, Enemies. Occupation: Blacksmith
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (4'8") Elf, Chaotic Good (CR 14)
Armor Class 11
Hit Points 55 (14d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 12 (+1) | 12 (+1) | 16 (+3) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Elven, Ignan, Sylvan, Orc
Attacks Melee +7 / 4d6+2, Ranged +6 / 4d6+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 4 | 4 | 4 | 4 | 4 | 3 | 3 |
Possessions: 2000 gp. 1 Medium magic item.
Fivin Cithreth, Male Elf [Permalink]
Personal [hide]
Description: He tends to wear a large blue jacket. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has shaved his head bald. His face is scarred and worn.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He believes the world needs to unite to get rid of drow once and for all.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting drow, the young Fivin began to lead the lost caravan. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's repulsed by the PC; and retire the richest man in the east
Ideals: Entrepeneur. Flaws: Ugly, Antagonistic, Disease. Bonds: Enemies. Occupation: Tailor
Voice: Low range voice
Attributes [hide]
Medium (4'8") Elf, Chaotic Good (CR 13)
Armor Class 14
Hit Points 71 (13d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 19 (+4) | 17 (+3) | 12 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 16
Languages Common, Elven, Dwarven
Attacks Melee +6 / 4d4+2, Ranged +8 / 4d4+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 4 | 4 |
Possessions: 1000 gp. Violet garnet (1200 gp). Red spinel (40 gp). Malachite (6 gp). Carnelian (60 gp). Chrysoprase (60 gp). Chrysoberyl (40 gp). Tourmaline (40 gp). Eye agate (6 gp). Aquamarine (1200 gp). Moonstone (60 gp). Silver pearl (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Mindartis Amastacia, Male Elf [Permalink]
Personal [hide]
Description: This younger middle-aged man is constantly adorned with expensive silk clothing, often dyed in bright tan and grey, and wears rings and necklaces with large, colorful gems, and a wedding ring on his right hand. His auburn hair is knotted and matted. His thin eyebrows rest above his beady hazel eyes.
Personality: He is a Guard first and foremost. He believes firmly that knowledge should be universal. A true patriot, Mindartis would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He struck the Guard job and began his own company from there.
Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg
Flaws: Ugly, Disease. Bonds: Rich, In love, Job, Military. Occupation: Guard
Voice: Sore throat, cough
Attributes [hide]
Medium (4'7") Elf, Chaotic Good (CR 12)
Armor Class 13
Hit Points 9 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 16 (+3) | 6 (-2) | 10 (+0) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 4 |
Possessions: 27000 sp.
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