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NPC Generator

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Advanced [show]


Adran Mystralath, Male Elf [Permalink]

Personal [hide]

Description: This man stands a little under 5'2" and is a bit bulky. He is very muscular particularly in the legs. He wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He wears a deerstalker hat to hide his balding. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: He is a Architect first and foremost. He believes firmly that knowledge should be universal. He is a logical person and will generally grow upset if things defy logic and science.

History: When he was but 5 years old his parents immigrated from the west. Adran was born on a far western mountains where he grew up under the tutelage of his mother, an expert Architect. He left for the west, certain he would find work there.

Motivation: Balancing his hectic life and new Architect responsibilities is difficult.

Ideals: Logical. Bonds: Poor, Attractive, Job, Immigrant. Occupation: Architect

Voice: Middle-eastern accent

Attributes [hide]

Adran Mystralath, Male Elf Wizard 12
Medium (5'2") Elf, Chaotic Good (CR 12)
Armor Class 12
Hit Points 44 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)11 (+0) 14 (+2)11 (+0)
Skills History +4, Performance +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1244

Possessions: 1000 gp. Brass mug with jade inlays (600 gp).


Social Check DCs


Efferil Iranapha, Male Elf [Permalink]

Personal [hide]

Description: Standing 4'10", this man is dressed in earthy colors with a brown and grey handkerchief worn on his right side. His brown hair and beard is wavy and long. His face is scarred and worn.

Personality: He is business-like. He takes instructions and follows them to the letter. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born into a rich family. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He desires power and/or immortality; and he is greedy

Ideals: Professionalism. Flaws: Ugly, Antagonistic. Bonds: Mentor, Rich, Adventurer. Occupation: Barkeep

Voice: Spits words with contempt

Attributes [hide]

Efferil Iranapha, Male Elf Wizard 12
Medium (4'10") Elf, Chaotic Good (CR 12)
Armor Class 11
Hit Points 57 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 15 (+2)16 (+3) 8 (-1)12 (+1)
Skills Performance +5, Religion +7
Senses Passive Perception 9
Languages Common, Elven, Infernal, Giant, Auran
Attacks Melee +7 / 3d10+3, Ranged +5 / 3d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day154444332

Possessions: 1000 gp. Brown-green garnet (50 gp). Star ruby (900 gp). White opal (900 gp). Hematite (7 gp). Bloodstone (60 gp). Brown-green garnet (50 gp). Moonstone (60 gp). Brown diamond (7000 gp). Star rose quartz (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thamior Netyoive, Male Elf [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is short and red. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He is a Fisher first and foremost. He believes firmly that knowledge should be universal. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Thamior was born with his mother's beautiful face. Thamior abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by a spirit.

Motivation: Meet up once more with his childhood friend; and to prove his worth to the world

Flaws: Impulsive, Disease. Bonds: Adventurer, Attractive, Job. Occupation: Fisher

Voice: Mumbles to self between sentences

Attributes [hide]

Thamior Netyoive, Male Elf Wizard 13
Medium (4'7") Elf, Chaotic Good (CR 13)
Armor Class 15
Hit Points 29 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)20 (+5) 11 (+0)8 (-1) 14 (+2)10 (+0)
Skills Nature +3, Performance +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 4d4+2, Ranged +9 / 4d4+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 2000 gp. Large well-done wool tapestry (300 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (120 gp). Ceremonial electrum dagger with a star ruby in the pommel (300 gp). Large well-done wool tapestry (300 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Old masterpiece painting (500 gp). Sapphire pendant on gold chain (3000 gp). Silver chalice with lapis lazuli gems (120 gp). Fire opal pendant on a fine gold chain (500 gp).


Social Check DCs

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