Dayereth Selevarun, Male Elf [Permalink]
Personal [hide]
Description: He wears a weathered and beat up set of banded mail beneath an oversized violet coat. His golden hair is still thick. His eyes are amber.
Personality: He is witty, but his monotone delivery comes off as unnerving He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is greedy.
Ideals: Joker, Fighting. Flaws: Antagonistic. Bonds: Rich. Occupation: Sailor
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'0") Elf, Chaotic Good (CR 14)
Armor Class 12
Hit Points 65 (14d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 14 (+2) | 15 (+2) | 10 (+0) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +6 / 4d6+1, Ranged +7 / 4d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 |
Possessions: Alexandrite (900 gp). Jasper (60 gp). Black pearl (900 gp). 1 Medium magic item.
Quarion Nailo, Male Elf [Permalink]
Personal [hide]
Description: 5'1" and muscular, this eastern man wears a brown shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. His hair is brown and very short. He has a tattooed face.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He uses divination through singing.
History: Born to a pair of adventurers, Quarion grew up listening to his father's many stories. Quarion was born on a far eastern mountains where he grew up under the tutelage of his father, an expert Servant. He moves from town to town, unable to find a place to settle.
Motivation: He has passion for adventuring and risk; and wants to work out more often
Ideals: Athletic, Gifted. Flaws: Antagonistic. Bonds: Adventurer, Immigrant. Occupation: Servant
Voice: Australian accent
Attributes [hide]
Medium (5'1") Elf, Chaotic Good (CR 12)
Armor Class 12
Hit Points 23 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 15 (+2) | 9 (-1) | 14 (+2) | 15 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common, Elven, Aquan, Halfling
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 4 | 4 | 4 | 4 | 3 |
Possessions: Bloodstone (40 gp).
Azaki Goltorah, Male Elf [Permalink]
Personal [hide]
Description: This late middle aged man is generally well dressed albeit a few years behind the times and is in decent physical shape. His blonde hair is knotted and matted. He is baby faced.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: His father raised him in a mountain cabin. Through the years after Azaki was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Azaki's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and he loathes his own lifestyle
Flaws: Depressed, Antagonistic. Bonds: Attractive, Family, Nature. Occupation: Shoemaker
Voice: Old thin voice
Attributes [hide]
Medium (5'5") Elf, Chaotic Good (CR 12)
Armor Class 10
Hit Points 60 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 10 (+0) | 14 (+2) | 16 (+3) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Abyssal, Undercommon, Halfling
Attacks Melee +4 / 3d10+0, Ranged +4 / 3d10+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 4 | 4 | 4 | 4 | 3 | 3 | 2 |
Possessions: 36000 sp. Rock crystal (80 gp). Eye agate (14 gp). Citrine (80 gp). Fire opal (400 gp). Freshwater pearl (14 gp). Rose (80 gp). Iolite (80 gp). Banded agate (14 gp). Rose (80 gp). Violet garnet (700 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

