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NPC Generator

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Advanced [show]


Carrie Berevan, Male Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Elf, and stands approximately 4'7". He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, and his gloved hand is found clutching a shortbow. He keeps his brown hair in a flapper bob. His eyes are likewise gray. His teeth are white and perfect.

Personality: He dislikes all the random violence that takes place in the south. He is able to fit into much smaller and tighter spaces than normal.

History: He was born the only child of a wealthy merchant. His parents enrolled him in a Wizard school at a young age so that he could practice his psionic talents. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the south; and wants to work out more often

Ideals: Pacifist, Gifted, Entrepeneur, Athletic. Bonds: Attractive. Occupation: Shipwright

Voice: Indian accent

Attributes [hide]

Carrie Berevan, Male Elf Wizard 13
Medium (4'7") Elf, Chaotic Good (CR 13)
Armor Class 14
Hit Points 50 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)19 (+4) 12 (+1)13 (+1) 11 (+0)10 (+0)
Skills History +5, Insight +4
Senses Passive Perception 10
Languages Common, Elven, Aquan
Attacks Melee +7 / 4d4+3, Ranged +8 / 4d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134444

Possessions: 3000 gp. Ceremonial electrum dagger with a star ruby in the pommel (700 gp). Fire opal pendant on a fine gold chain (1700 gp). A necklace of small pink pearls (5000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Quarion Iranapha, Male Elf [Permalink]

Personal [hide]

Description: This man stands a little under 4'10" and is a bit bulky. He is very muscular particularly in the legs. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is golden and curly. This hazel eyed southerner is not easily forgotten.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He has a small toy that he constantly fidgets with.

History: A powerful wizard made him what he is. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Seeks redemption.

Ideals: Entrepeneur, Joker. Flaws: Addict, Antagonistic. Bonds: Mentor. Occupation: Fisher

Voice: Uses sign language

Attributes [hide]

Quarion Iranapha, Male Elf Wizard 12
Medium (4'10") Elf, Chaotic Good (CR 12)
Armor Class 14
Hit Points 21 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 9 (-1)12 (+1) 15 (+2)14 (+2)
Skills Acrobatics +8, Sleight of Hand +8
Senses Passive Perception 12
Languages Common, Elven, Gnoll
Attacks Melee +7 / 3d10+3, Ranged +8 / 3d10+4, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13444

Possessions: 4000 gp. Silver-plated steel longsword with jet jewel in hilt (400 gp). Brass mug with jade inlays (400 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (150 gp). Large well-done wool tapestry (400 gp).


Social Check DCs


Arannis Nailo, Male Elf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His black hair is styled in orderly dreadlocks. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. The war was a terrible time for him, and Arannis does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Arannis took refuge in the ruined castle and found the beat up shortbow and armor he uses now. Since then, he has sought to make the best of life.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Optimist. Flaws: Depressed. Bonds: Attractive, Military, Slave, Nature. Occupation: Shepherd

Voice: Shortens vowels

Attributes [hide]

Arannis Nailo, Male Elf Wizard 13
Medium (5'2") Elf, Chaotic Good (CR 13)
Armor Class 13
Hit Points 32 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 11 (+0)13 (+1) 14 (+2)16 (+3)
Skills Performance +7, Religion +5
Senses Passive Perception 12
Languages Common, Elven, Celestial
Attacks Melee +3 / 4d4-1, Ranged +7 / 4d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134444

Possessions: 3000 gp. Amethyst (90 gp). Peridot (60 gp). Star rose quartz (60 gp). Tourmaline (90 gp). Deep blue spinel (300 gp). Violet garnet (300 gp). Rhodochrosite (7 gp). Deep blue spinel (300 gp). Moss agate (7 gp). Golden yellow topaz (300 gp). Rhodochrosite (7 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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