Gennal Meliamne, Male Elf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He is dressed in earthy colors with a white and green handkerchief worn on his left side. His black hair is greying along the sides and has receded to reveal a widow's peak. His fierce gray eyes like to dwell on things.
Personality: He is fixated on the number 64. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. Energy wise he seems alert and responsive.
History: The child of a Junk Dealer, who enjoyed hunting, Gennal was taken on many hunting expeditions. His mother took him hunting and taught him how to get in the mind of other creatures. He has built up a small fortune and can afford his own way.
Motivation: He is greedy; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it
Ideals: Professionalism. Flaws: Insane. Bonds: Nature, Rich, Debt. Occupation: Sellsword
Voice: Sensual and smooth
Attributes [hide]
Medium (5'3") Elf, Chaotic Good (CR 13)
Armor Class 13
Hit Points 19 (13d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 17 (+3) | 9 (-1) | 16 (+3) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Infernal, Orc, Terran
Attacks Melee +6 / 4d4+2, Ranged +7 / 4d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 4 | 4 | 4 | 4 | 4 | 3 | 2 |
Possessions: Black pearl (600 gp). Rock crystal (40 gp). Fire opal (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Arannis Eathalena, Male Elf [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He is wearing a long, tan cloak. He has wavy brown hair. He wears crescent spectacles with a black brim.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is a bit of a xeno-phobe, disliking non-Elves.
History: Arannis was born the youngest of three triplets. As a young adult he joined a group advocating for an improvement in Elven conditions. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He has a rivalry with the Church that dominates his actions; and a strong sense of loyalty to elven people
Ideals: Athletic, Persistence. Flaws: Racist. Bonds: Job, Family, Religious. Occupation: Shipwright
Voice: Slow speaker
Attributes [hide]
Medium (5'4") Elf, Chaotic Good (CR 12)
Armor Class 12
Hit Points 43 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 14 (+2) | 13 (+1) | 9 (-1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 |
Possessions: 4000 gp. Fire opal (900 gp). Golden yellow topaz (400 gp). Amethyst (120 gp). Obsidian (11 gp).
Korfel Galanodel, Male Elf [Permalink]
Personal [hide]
Description: A plain young-adult man, he prefers to wear violet pants and tee shirts. His long brown hair reaches down to his waist. His fierce amber eyes like to dwell on things.
Personality: Prone to second guessing himself, he comes off as nervous. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Korfel was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Korfel took refuge in the large cave and found the beat up flail and armor he uses now. He bought a flail and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To get a good night's sleep; and many giants want him driven away
Flaws: Shy, Insomniac. Bonds: Enemies, Poor, Nature. Occupation: Detective
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (4'11") Elf, Chaotic Good (CR 14)
Armor Class 13
Hit Points 82 (14d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 17 (+3) | 16 (+3) | 14 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Giant, Ignan
Attacks Melee +8 / 4d6+3, Ranged +8 / 4d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 4 | 4 | 4 | 4 | 4 |
Possessions: Peridot (30 gp). Tourmaline (140 gp). Pink pearl (140 gp). Peridot (30 gp). Blue quartz (16 gp). Aquamarine (1300 gp). Coral (140 gp). Canary diamond (8000 gp). Zircon (30 gp). Jade (140 gp). 1 Medium magic item.
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