Lamlis Goltorah, Male Elf [Permalink]
Personal [hide]
Description: This man wears a faded coat and loose pants complete with deerstalker hat, and sports empty pouches on his belt. His golden hair is lengthy and is close to two feet long. His fierce green eyes like to dwell on things.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. A friendly and beautiful Elf, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: Lamlis was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Baker. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He desires power and/or immortality; and he's looking for his big break
Ideals: Disciplined. Bonds: Attractive, Poor, Job, Adventurer. Occupation: Baker
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'2") Elf, Chaotic Good (CR 13)
Armor Class 14
Hit Points 57 (13d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 18 (+4) | 15 (+2) | 20 (+5) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Draconic, Goblin, Auran, Infernal, Celestial
Attacks Melee +4 / 4d4+0, Ranged +8 / 4d4+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 17 | 4 | 4 | 4 | 4 | 4 | 3 | 2 | 1 | 0 | 0 |
Possessions: 4000 gp. Golden yellow topaz (200 gp).
Caeldrim Iranapha, Male Elf [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears tight fitting clothing which further accentuates his frame. He wears a colorful flower in his golden hair. He wears a mask on his face.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He takes great joy in being the best Shoemaker in town.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Like his mother and his sister before him, after school he went straight into learning to become a Shoemaker. He has drifted from career to career and currently works as a Shoemaker.
Motivation: He wants revenge against gnolls; and he wants nothing more than to rejoin the army
Flaws: Sensitive. Bonds: Attractive, Job, Military, Enemies. Occupation: Shoemaker
Voice: pre-pubescent
Attributes [hide]
Medium (5'2") Elf, Chaotic Good (CR 13)
Armor Class 10
Hit Points 29 (13d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 10 (+0) | 10 (+0) | 20 (+5) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Abyssal, Dwarven, Giant, Halfling, Gnoll
Attacks Melee +6 / 4d4+2, Ranged +4 / 4d4+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 17 | 4 | 4 | 4 | 4 | 4 | 3 | 2 | 1 | 0 | 0 |
Possessions: 3000 gp. Eye agate (11 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Efferil Teinithra, Male Elf [Permalink]
Personal [hide]
Description: This tall, slender man is dressed in earthy colors with a violet and black handkerchief worn on his left side. His wide-brimmed hat is riddled with cuts and holes. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was born a particularly ugly child, much to the horror of his parents. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Efferil took refuge in the old dungeon and found the beat up pickaxe and armor he uses now. He hasn't been sleeping well lately.
Motivation: He is unsatisfied with his job; and further expansion of business
Ideals: Philantrophist. Flaws: Ugly, Depressed, Insomniac. Bonds: Nature, Job. Occupation: Interpreter
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (4'8") Elf, Chaotic Good (CR 14)
Armor Class 12
Hit Points 68 (14d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 14 (+2) | 14 (+2) | 14 (+2) | 19 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Gnoll, Giant
Attacks Melee +6 / 4d6+1, Ranged +7 / 4d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 4 | 4 | 4 | 4 | 4 |
Possessions: Sapphire pendant on gold chain (600 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (10 gp). Embroidered silk and velvet mantle with numerous moonstones (600 gp). Old masterpiece painting (1100 gp). Embroidered silk and velvet mantle with numerous moonstones (600 gp). Gold cup set with emeralds (9000 gp). Carved bone or ivory statuette (10 gp). Brass mug with jade inlays (500 gp). Gold music box (4000 gp). 1 Minor magic item.
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