Naal Withrethin, Male Elf [Permalink]
Personal [hide]
Description: A moderately attractive man, he is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft grey waves gently in the breeze. His auburn hair is kept up in a ponytail inside a small hat. He is baby faced.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born the only child of a wealthy merchant. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He's looking for his big break.
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Rich, Attractive, Adventurer. Occupation: Locksmith
Voice: Booming voice
Attributes [hide]
Medium (5'4") Elf, Chaotic Good (CR 12)
Armor Class 14
Hit Points 26 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 18 (+4) | 11 (+0) | 13 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Gnome
Attacks Melee +4 / 3d10+0, Ranged +8 / 3d10+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 4 | 4 | 4 |
Possessions: 3000 gp.
Dayereth Ilphelkiir, Male Elf [Permalink]
Personal [hide]
Description: 4'10" and muscular, this southern man likes to wear darkened spectacles and heavy clothing, no matter the weather. His white hair is greasy and uncared for. His eyes are gray.
Personality: He has always had a great fascination with Elven culture. He also hits on women, regardless of circumstances.
History: His mother raised him in a mountain cabin. There was a wharf not far from home where he often wandered off to fish. He bought a pickaxe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He has a crush on the local Architect.
Ideals: Athletic. Flaws: Ugly, Racist. Bonds: Has a crush, Nature. Occupation: Barber
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (4'10") Elf, Chaotic Good (CR 14)
Armor Class 15
Hit Points 48 (14d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 20 (+5) | 13 (+1) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Ignan
Attacks Melee +6 / 4d6+1, Ranged +10 / 4d6+5, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 4 | 4 | 4 | 4 |
Possessions: 4000 gp. Smoky quartz (20 gp). Deep blue spinel (700 gp). Pink pearl (40 gp). Red-brown spinel (40 gp). Sardonyx (20 gp). Obsidian (7 gp). Pink pearl (40 gp). Moonstone (20 gp). Moss agate (7 gp). Bloodstone (20 gp).
Adran Iranapha, Male Elf [Permalink]
Personal [hide]
Description: With blue face paint in a stripe pattern across his face, he wears an entirely grey suit with violet socks and a vest with buckled shoes. He wears his hair in dreadlocks. He wears an eyepatch.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is frequently practicing swordplay.
History: His parents moved while he was still in utero so he is the first generation to be born here. Aside from being a slave or a gladiator, there isn't much legitimate work for Elves in Adran's homeland. Adran decided to take the middle way and become a bodyguard. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants nothing more than to rejoin the army
Ideals: Joker, Fighting. Flaws: Ugly. Bonds: Military, Immigrant. Occupation: Sellsword
Voice: Sore throat, cough
Attributes [hide]
Medium (5'1") Elf, Chaotic Good (CR 12)
Armor Class 14
Hit Points 32 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 19 (+4) | 10 (+0) | 16 (+3) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Celestial, Undercommon, Dwarven
Attacks Melee +4 / 3d10+0, Ranged +8 / 3d10+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 4 | 4 | 4 | 4 | 3 | 3 | 2 |
Possessions: 1000 gp.
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