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NPC Generator

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Lvl.
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Advanced [show]


Tharivol Xistsrith, Male Elf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears just a blue suit. His blonde hair is long and unkept. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Animals are drawn to him, and he is able to talk to them.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and he seems to be bored by most things

Ideals: Gifted. Flaws: Ugly, Mundane. Bonds: Rich, Religious. Occupation: Stylist

Voice: Breathy voice

Attributes [hide]

Tharivol Xistsrith, Male Elf Wizard 12
Medium (4'11") Elf, Chaotic Good (CR 12)
Armor Class 13
Hit Points 18 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 9 (-1)14 (+2) 14 (+2)12 (+1)
Skills Insight +6, Intimidation +5
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Ignan
Attacks Melee +4 / 3d10+0, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444443

Possessions: 100 pp. Violet garnet (1600 gp). 1 Minor magic item.


Social Check DCs


Himo Ofandrus, Male Elf [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is wearing a tight green one piece outfit complete with pants, hood, and a cape. He is an epitome of beauty. He wears his golden hair up. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is almost excessively polite to everyone, even when angry. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born in a small plains village. He dropped out of school before completing his studies. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He desires power and/or immortality; and he wants to meet his childhood hero

Ideals: Logical. Flaws: Shy. Bonds: Attractive, Adventurer, Nature. Occupation: Masseuse

Voice: High pitched, excited

Attributes [hide]

Himo Ofandrus, Male Elf Wizard 12
Medium (4'7") Elf, Chaotic Good (CR 12)
Armor Class 12
Hit Points 20 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 8 (-1)17 (+3) 12 (+1)10 (+0)
Skills Animal Handling +5, Performance +4
Senses Passive Perception 11
Languages Common, Elven, Infernal, Druidic, Celestial
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1544443320

Possessions: 1000 gp. Golden yellow topaz (1400 gp). Zircon (20 gp). Deep blue spinel (1400 gp). Chrysoberyl (110 gp). Carnelian (20 gp). Iolite (20 gp). Deep blue spinel (1400 gp). Deep green spinel (110 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Korfel Iranapha, Male Elf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He does not wear sleeves and tends to eschew shirts when he can avoid it. His hair is brown and curly. He has several tiny aquamarine earrings on each ear.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He believes the world needs to unite to get rid of orcs once and for all.

History: The child of a Courier, who enjoyed hunting, Korfel was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Korfel took refuge in the old dungeon and found the beat up sickle and armor he uses now. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: Many orcs want him driven away; and money/treasure

Ideals: Athletic, Disciplined. Bonds: Rich, Enemies, Nature. Occupation: Fortune-teller

Voice: Boston accent

Attributes [hide]

Korfel Iranapha, Male Elf Wizard 12
Medium (5'0") Elf, Chaotic Good (CR 12)
Armor Class 13
Hit Points 66 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 16 (+3)16 (+3) 8 (-1)14 (+2)
Skills Athletics +6, Deception +6
Senses Passive Perception 9
Languages Common, Elven, Gnoll, Ignan, Abyssal
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day154444332

Possessions: 200 pp. Jade (100 gp). Malachite (15 gp). Sardonyx (20 gp). Blue sapphire (1100 gp). Alexandrite (300 gp). Golden yellow topaz (300 gp). Red spinel (100 gp). Azurite (15 gp). Coral (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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