Theren Horineth, Male Elf [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he typically wears grey cloth garments or leather armor. His silver hair is cut short with large spiked bangs in the front. His eyes are amber and he is always smoking a pipe.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He believes the world needs to unite to get rid of dire rats once and for all.
History: He was raised in a plains tribe. In his 17th year, his parents were killed by a dire rats raid, leaving Theren alone in the world. After a stint in an orphanage, he was adopted. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: Many dire rats want him driven away.
Ideals: Disciplined. Bonds: Enemies, Nature, Guardian. Occupation: Assassin
Voice: Thin and wheezing
Attributes [hide]
Medium (5'0") Elf, Chaotic Good (CR 13)
Armor Class 11
Hit Points 66 (13d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 13 (+1) | 15 (+2) | 13 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Infernal
Attacks Melee +8 / 4d4+4, Ranged +5 / 4d4+1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 4 | 4 | 4 |
Possessions: Freshwater pearl (7 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dayereth Caphaxath, Male Elf [Permalink]
Personal [hide]
Description: He wears tattered old clothes. He has a moderate pudge and is not very fit. He has a very tight haircut. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He is the product a well kept family trust fund and as such has never really known need. He was taken from his home at a very young age. He now mingles about in high society.
Motivation: Money/treasure; and he is currently in port desperately looking for someone to get him out
Ideals: Joker, Philantrophist. Flaws: Ugly. Bonds: Rich, Slave. Occupation: Animal Trainer
Voice: Prounounces S like Z
Attributes [hide]
Medium (4'7") Elf, Chaotic Good (CR 12)
Armor Class 10
Hit Points 37 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 11 (+0) | 10 (+0) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Celestial
Attacks Melee +7 / 3d10+3, Ranged +4 / 3d10+0, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 4 | 4 |
Possessions: 300 pp. Iolite (70 gp). Golden yellow topaz (600 gp). Red spinel (40 gp). Zircon (70 gp). Golden yellow topaz (600 gp). Peridot (70 gp). Sardonyx (70 gp). Rhodochrosite (16 gp). Alexandrite (600 gp).
Naill Ilphelkiir, Male Elf [Permalink]
Personal [hide]
Description: He wears a tan costume with the symbols of his god on his torso. He has done his best to style his black hair to look like a famous performer. He wears large thick round spectacles.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. Naill enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Naill was born the youngest of three triplets. His parents enrolled him in a Wizard school at a young age so that he could practice his martial talents. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: Many drow want him driven away; and revenge
Ideals: Gifted. Flaws: Terse, Hedonist. Bonds: Family, Enemies. Occupation: Baker
Voice: Jittery and nervous
Attributes [hide]
Medium (5'0") Elf, Chaotic Good (CR 12)
Armor Class 12
Hit Points 42 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 15 (+2) | 13 (+1) | 13 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Druidic
Attacks Melee +7 / 3d10+3, Ranged +6 / 3d10+2, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 4 | 4 | 4 |
Possessions: 100 pp. Ceremonial electrum dagger with a star ruby in the pommel (1600 gp). A miniature golden chest with tiny emeralds lining the top (140 gp). Large well-done wool tapestry (600 gp).
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Their contribution stands as a beacon of hope for all adventurers!

