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NPC Generator

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Advanced [show]


Thamior Eathalena, Male Elf [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears a white shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. He wears his chestnut hair down. His amber eyes are passionate and lively.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Thamior is combative with any and all who dare try his patience in the slightest.

History: The child of a Healer, who enjoyed hunting, Thamior was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Thamior took refuge in the ruined castle and found the beat up scimitar and armor he uses now. He struck the Roofer job and began his own company from there.

Motivation: Wants to open a new tavern; and an old rival family wants him found

Ideals: Justice. Flaws: Shy. Bonds: Nature, Job, Family. Occupation: Roofer

Voice: Irish accent

Attributes [hide]

Thamior Eathalena, Male Elf Wizard 12
Medium (5'4") Elf, Chaotic Good (CR 12)
Armor Class 13
Hit Points 4 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 7 (-2)14 (+2) 9 (-1)14 (+2)
Skills Animal Handling +3, Sleight of Hand +7
Senses Passive Perception 9
Languages Common, Elven, Draconic, Ignan
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444443

Possessions: 2000 gp. Silver comb with moonstones (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Immeral Casilltenirra, Male Elf [Permalink]

Personal [hide]

Description: A plain young-adult man, he dresses well, typically a more casual-formal manner. He has a brown handlebar mustache and slicked back brown hair. His fierce hazel eyes like to dwell on things.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is able to make almost anything out of random pieces of junk.

History: A powerful wizard made him what he is. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Immeral fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Gifted, Fighting. Flaws: Selfish. Bonds: Attractive, Mentor. Occupation: Mortician

Voice: Sounds elderly

Attributes [hide]

Immeral Casilltenirra, Male Elf Wizard 14
Medium (5'1") Elf, Chaotic Good (CR 14)
Armor Class 12
Hit Points 11 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 7 (-2)18 (+4) 15 (+2)13 (+1)
Skills Animal Handling +7, Survival +7
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Undercommon, Infernal, Halfling
Attacks Melee +8 / 4d6+3, Ranged +7 / 4d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day17444443320

Possessions: 4000 gp. Iolite (40 gp). Fiery yellow corundum (1500 gp). Freshwater pearl (15 gp). Silver pearl (120 gp). Sard (40 gp). Alexandrite (1500 gp). Amethyst (120 gp). Golden yellow topaz (1500 gp). Deep green spinel (120 gp). Moss agate (15 gp). Black pearl (1500 gp). Amber (120 gp). Hematite (15 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Halimath Ilphelkiir, Male Elf [Permalink]

Personal [hide]

Description: He dresses in green turtlenecks beneath a black coat with white slacks, and he perpetually has his rapier ready. His black hair is greying along the sides and has receded to reveal a widow's peak. His eyes are likewise brown. His teeth are white and perfect.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He has a small toy that he constantly fidgets with.

History: He was raised in a white middle class family as the only child. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he seems to be bored by most things

Ideals: Fighting. Flaws: Disease, Addict, Mundane. Bonds: Attractive. Occupation: Server

Voice: Speaks like tongue is numb

Attributes [hide]

Halimath Ilphelkiir, Male Elf Wizard 12
Medium (4'7") Elf, Chaotic Good (CR 12)
Armor Class 13
Hit Points 40 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)15 (+2) 18 (+4)15 (+2)
Skills Deception +6, Perception +8
Senses Passive Perception 18
Languages Common, Elven, Giant, Halfling
Attacks Melee +4 / 3d10+0, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14444433

Possessions: 100 pp. Peridot (20 gp). Red-brown spinel (40 gp). Jade (40 gp). Alexandrite (800 gp). Alexandrite (800 gp). Rose (20 gp).


Social Check DCs

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