Varis Withrethin, Male Elf [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears a yellow collared shirt and black pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. He is an epitome of beauty. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His violet unseeing eyes seem to look past you.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. Flattery will make him almost putty in your hands.
History: He is the product a well kept family trust fund and as such has never really known need. A freak accident while working with his Spice Merchant father left him crippled. He now mingles about in high society.
Motivation: He has money and likes to spend it; and he is greedy
Flaws: Disease, Shy, Selfish. Bonds: Attractive, Rich. Occupation: Guard
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'1") Elf, Chaotic Good (CR 12)
Armor Class 11
Hit Points 34 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 13 (+1) | 10 (+0) | 10 (+0) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 3d10-1, Ranged +5 / 3d10+1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 4 |
Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Nim Dalanthan, Male Elf [Permalink]
Personal [hide]
Description: The dark-skinned man stands 4'8" and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has wavy black hair. His eyes are brown and catlike.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He invites people to come help in his community garden.
History: He got into the Banker business at a young age. His family was turned out during the war. He and his family wandered north to less war torn lands. By chance he met his sister recently and the two have been together since.
Motivation: Expand his business; and find a way to reverse the transformation of his sister
Ideals: Entrepeneur, Philantrophist. Flaws: PTSD. Bonds: Family, Job. Occupation: Banker
Voice: Spits words with contempt
Attributes [hide]
Medium (4'8") Elf, Chaotic Good (CR 12)
Armor Class 11
Hit Points 58 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 13 (+1) | 14 (+2) | 11 (+0) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 4 | 4 |
Possessions: 300 pp.
Himo Teinithra, Male Elf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he is generally well dressed albeit a few years behind the times. His black hair is lengthy. He wears crescent spectacles with a black brim.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: His parents moved while he was still in utero so he is the first generation to be born here. He moved from fad to fad and when he turned 15 he discovered poetry. He has worked as a Mortician like his father before him.
Motivation: Wants to open a new tavern.
Ideals: Artistic. Flaws: Selfish. Bonds: Attractive, Job, Immigrant. Occupation: Mortician
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'2") Elf, Chaotic Good (CR 12)
Armor Class 11
Hit Points 41 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 12 (+1) | 13 (+1) | 12 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Terran
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 4 | 4 |
Possessions: 1000 gp. Deep blue spinel (600 gp). Alexandrite (600 gp). Fiery yellow corundum (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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