Rael Casilltenirra, Male Elf [Permalink]
Personal [hide]
Description: This man is very fat, and is wearing a long, black, dusty cloak. He has white hair. His eyes are likewise hazel.
Personality: He is witty, but his monotone delivery comes off as unnerving He cannot resist a sob story and will often dote over anyone who has one.
History: Rael was born the youngest of three triplets. He helped his mother out around the business and became quite the natural. Due to his spouse's obsession with being a Glassblower they were divorced and he won custody of their daughter. He worked as a Jeweler, and he later adopted a second daughter.
Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and doesn't want to be a jeweler and was forced into it by his family
Ideals: Joker, Philantrophist. Flaws: Ugly. Bonds: Family, Job, Enemies. Occupation: Jeweler
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'10") Elf, Chaotic Good (CR 12)
Armor Class 11
Hit Points 55 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 13 (+1) | 14 (+2) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +7 / 3d10+3, Ranged +5 / 3d10+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 4 | 4 |
Possessions: 400 pp. Carnelian (70 gp). Moss agate (16 gp). White opal (800 gp). White opal (800 gp). Bloodstone (70 gp). Jet (140 gp). Banded agate (16 gp).
Adran Aloro, Male Elf [Permalink]
Personal [hide]
Description: Standing 4'9", this man wears a blue coat over a pastel low-cut shirt, and a broad hat upon his head. He has silver hair. His otherwise smooth face is marked with small tiny scars.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He also has developed a complete distrust of the Spice Merchant profession.
History: He got into the Blacksmith business at a young age. He was an athlete and attended two major summer competitions. He never won. He was always very intelligent and has formed a secret society of philosophers.
Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes
Ideals: Joker, Athletic, Impeccable. Flaws: Secretive. Bonds: Job. Occupation: Blacksmith
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (4'9") Elf, Chaotic Good (CR 12)
Armor Class 15
Hit Points 70 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 21 (+5) | 16 (+3) | 13 (+1) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Elven, Undercommon
Attacks Melee +5 / 3d10+1, Ranged +9 / 3d10+5, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 4 | 4 | 4 |
Possessions: 4000 gp. Rock crystal (60 gp). 1 Minor magic item.
Quarion Ariessus, Male Elf [Permalink]
Personal [hide]
Description: He wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He is physically well-built. He is bald on top and has large blonde tufts of hair around his ears. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Born in the south his family was never financially stable. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He has passion for adventuring and risk; and he desires power and/or immortality
Ideals: Disciplined. Flaws: Ugly, Insane. Bonds: Poor, Adventurer. Occupation: Glassblower
Voice: Smooth and feminine
Attributes [hide]
Medium (4'9") Elf, Chaotic Good (CR 12)
Armor Class 12
Hit Points 48 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 15 (+2) | 12 (+1) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 3d10-1, Ranged +6 / 3d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 4 | 4 |
Possessions: 2000 gp. White opal (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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