Gennal Koehlanna, Male Elf [Permalink]
Personal [hide]
Description: This tall, slender man prefers to wear brown pants and tee shirts. He sports a flattop hair cut. He has several tiny ruby earrings on each ear.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His parents enrolled him in a Wizard school at a young age so that he could practice his divine talents. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He's attracted to the PC; and money/treasure
Ideals: Philantrophist, Gifted. Bonds: Rich, Military, Has a crush. Occupation: Cook
Voice: Switch between two voices
Attributes [hide]
Medium (5'0") Elf, Chaotic Good (CR 12)
Armor Class 11
Hit Points 49 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 13 (+1) | 12 (+1) | 16 (+3) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Druidic, Goblin, Sylvan
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 4 | 4 | 4 | 4 | 3 | 3 | 2 |
Possessions: 4000 gp.
Carrie Othronus, Male Elf [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is wearing the road beaten gear of a warrior. His hair is silver and very short. He wears an eyepatch.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. At a young age his father died while driving off some drow. His mother being the stubborn sort decided to stay and helped train him in greatsword use. He struck the Brewer job and began his own company from there.
Motivation: Many drow want him driven away.
Ideals: Fighting, Athletic. Flaws: Ugly. Bonds: Job, Military, Enemies. Occupation: Brewer
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'0") Elf, Chaotic Good (CR 12)
Armor Class 15
Hit Points 2 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 21 (+5) | 6 (-2) | 9 (-1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 19
Languages Common, Elven
Attacks Melee +7 / 3d10+3, Ranged +9 / 3d10+5, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 |
Possessions: 3000 gp. Aquamarine (400 gp). Chalcedony (20 gp). Fiery yellow corundum (1200 gp). 1 Minor magic item.
Naill Meliamne, Male Elf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears yellow robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a lance, but if one is not available he will default to his shortbow. His red hair is lengthy and is close to two feet long. His gray eyes are passionate and lively.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He misses his home and complains about the freezing weather, even in summer.
History: Naill was born in the east. At a young age he loved to build and create. A few years later when the west was not economically sound they moved to his current location. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is content; and to end his boredom
Ideals: Persistence. Flaws: Ugly, Mundane. Bonds: Immigrant. Occupation: Guard
Voice: Australian accent
Attributes [hide]
Medium (5'4") Elf, Chaotic Good (CR 12)
Armor Class 10
Hit Points 36 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 11 (+0) | 12 (+1) | 16 (+3) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Terran, Draconic, Undercommon
Attacks Melee +4 / 3d10+0, Ranged +4 / 3d10+0, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 4 | 4 | 4 | 4 | 3 | 3 | 2 |
Possessions: Freshwater pearl (12 gp). Onyx (30 gp). Banded agate (12 gp). Rose (30 gp). Sardonyx (30 gp). Aquamarine (800 gp). Obsidian (12 gp). Tiger eye turquoise (12 gp).
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