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NPC Generator

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Advanced [show]


Ahvain Withrethin, Male Elf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he prefers to wear green clothing when he does not wear armor. His hair is auburn and curly. He has gleaming, smiling gray eyes.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Ahvain lived on a farm with his mother, near the main road leading to a nearby town. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and an old rival family wants him found

Ideals: Joker, Optimist, Fighting. Flaws: Shy. Bonds: In love, Family. Occupation: Apothecary

Voice: Russian accent

Attributes [hide]

Ahvain Withrethin, Male Elf Wizard 12
Medium (5'2") Elf, Chaotic Good (CR 12)
Armor Class 14
Hit Points 34 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 10 (+0)17 (+3) 18 (+4)18 (+4)
Skills History +7, Insight +8
Senses Passive Perception 14
Languages Common, Elven, Auran, Abyssal, Sylvan
Attacks Melee +6 / 3d10+2, Ranged +8 / 3d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1544443320

Possessions: 1000 gp. Lapis lazuli (15 gp). Golden yellow topaz (300 gp). Hematite (15 gp). Black pearl (300 gp).


Social Check DCs


Efferil Teinithra, Male Elf [Permalink]

Personal [hide]

Description: This late middle aged man is dressed in earthy colors with a brown and grey handkerchief worn on his left side and is in decent physical shape. His head has been shaved. He wears a mask on his face.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: The child of a Spy, who enjoyed hunting, Efferil was taken on many hunting expeditions. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has been a successful dealer in antiques buying low and selling high.

Motivation: Balancing his hectic life and new Marshal responsibilities is difficult; and he loathes his own lifestyle

Ideals: Joker, Entrepeneur. Flaws: Ugly, Depressed. Bonds: Nature, Job. Occupation: Marshal

Voice: Uses lots of figures of speech

Attributes [hide]

Efferil Teinithra, Male Elf Wizard 12
Medium (5'3") Elf, Chaotic Good (CR 12)
Armor Class 12
Hit Points 27 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)13 (+1) 14 (+2)15 (+2)
Skills Performance +6, Religion +5
Senses Passive Perception 12
Languages Common, Elven, Orc
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134444

Possessions: 2000 gp. Violet garnet (1600 gp). Deep green spinel (150 gp). Red-brown spinel (150 gp). Sard (50 gp). Sardonyx (50 gp). Peridot (50 gp). Chrysoberyl (150 gp). Carnelian (50 gp). Deep blue spinel (1600 gp).


Social Check DCs


Fivin Koehlanna, Male Elf [Permalink]

Personal [hide]

Description: This late middle aged man is perpetually draped in fineries, but all of this concealed by his earthly robes. and is in decent physical shape. His hair is cut close to his head. His fierce amber eyes like to dwell on things.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born to a pair of adventurers, Fivin grew up listening to his father's many stories. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Fivin took refuge in the large cave and found the beat up whip and armor he uses now. During his travels, Fivin and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Fivin discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Fivin fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He wants to meet his childhood hero.

Flaws: Disease, Antagonistic. Bonds: Attractive, Adventurer, Nature. Occupation: Roofer

Voice: Dutch accent

Attributes [hide]

Fivin Koehlanna, Male Elf Wizard 12
Medium (4'8") Elf, Chaotic Good (CR 12)
Armor Class 13
Hit Points 29 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 10 (+0)15 (+2) 16 (+3)15 (+2)
Skills Athletics +5, Intimidation +6
Senses Passive Perception 13
Languages Common, Elven, Undercommon, Aquan
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14444433

Possessions: 4000 gp. A detailed rose, with petals and thorns, constructed of silver and electrum (30 gp). Golden circlet with four aquamarines (6000 gp).


Social Check DCs

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