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NPC Generator

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Advanced [show]


Thervan Ofandrus, Male Elf [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He carries with him a set of scythes on his belt, each one with a topaz on the hilt. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: Stoic and calm, he prefers to meditate than take action. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born in a small village he learned the ways of the warrior from his mother. Thervan liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a scythe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Disciplined. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Courier

Voice: Scottish accent

Attributes [hide]

Thervan Ofandrus, Male Elf Wizard 13
Medium (5'0") Elf, Chaotic Good (CR 13)
Armor Class 11
Hit Points 29 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)13 (+1) 11 (+0)12 (+1) 15 (+2)13 (+1)
Skills Investigation +5, Survival +6
Senses Passive Perception 12
Languages Common, Elven, Gnome
Attacks Melee +8 / 4d4+4, Ranged +5 / 4d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13444

Possessions: 100 pp. Azurite (7 gp). Brown-green garnet (120 gp). Tiger eye turquoise (7 gp). Sardonyx (70 gp). Chrysoberyl (120 gp). Canary diamond (2000 gp). Aquamarine (1600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thervan Goltorah, Male Elf [Permalink]

Personal [hide]

Description: He wears yellow robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sword, but if one is not available he will default to his club. His white hair, when down, is lengthy. His green eyes peer out from beneath his top yellow hat.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He feeds upon the attention of others.

History: Thervan was born into a poor family. Growing up, he dreamt of becoming a Wizard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Wizard in service of a powerful lord somewhere. Thervan abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.

Motivation: To reunite with his old friends; and obtaining odd cultural elven artifacts is his passion

Ideals: Joker. Bonds: Attractive, Poor, Adventurer. Occupation: Carter

Voice: Eastern European accent

Attributes [hide]

Thervan Goltorah, Male Elf Wizard 12
Medium (4'9") Elf, Chaotic Good (CR 12)
Armor Class 12
Hit Points 27 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)10 (+0) 17 (+3)11 (+0)
Skills Acrobatics +6, Medicine +7
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124

Possessions: 400 pp. Solid gold idol (700 gp). Sapphire pendant on gold chain (700 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Gold and topaz bottle stopper cork (900 gp).


Social Check DCs


Arannis Qualanthri, Male Elf [Permalink]

Personal [hide]

Description: He wears just a white suit. He has chestnut hair. He has blue eyes and a white hat with a green feather.

Personality: He can speak with the recently deceased. As long as the job gets done he does not care how it got done.

History: He got into the Locksmith business at a young age. After coming to the age of reason, Arannis took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. In the meantime he has taken over work as a Locksmith and occasionally as a mercenary.

Motivation: He is greedy; and he is unsatisfied with his job

Ideals: Gifted, Professionalism. Bonds: Job, Adventurer, Rich. Occupation: Locksmith

Voice: Rhymes sentences (sorry)

Attributes [hide]

Arannis Qualanthri, Male Elf Wizard 12
Medium (4'9") Elf, Chaotic Good (CR 12)
Armor Class 15
Hit Points 57 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)20 (+5) 15 (+2)15 (+2) 19 (+4)16 (+3)
Skills Acrobatics +9, Performance +7
Senses Passive Perception 14
Languages Common, Elven, Ignan, Sylvan
Attacks Melee +6 / 3d10+2, Ranged +9 / 3d10+5, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14444433

Possessions: 2000 gp. Deep blue spinel (500 gp). Azurite (12 gp). Smoky quartz (80 gp). Hematite (12 gp). Citrine (80 gp). Aquamarine (500 gp). Zircon (80 gp). Red garnet (60 gp).


Social Check DCs

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