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NPC Generator

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Advanced [show]


Ahvain Netyoive, Male Elf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he usually wears his yellow robe and has his dagger always slung over his shoulder. He has a auburn handlebar mustache and slicked back auburn hair. He has several tiny amber earrings on each ear.

Personality: He loves telling others what to do and how they should feel about things. He believes the world needs to unite to get rid of drow once and for all.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was taken from his home at a very young age. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Revenge; and many drow want him driven away

Ideals: Opinionated. Flaws: Disease. Bonds: Rich, Enemies, Slave. Occupation: Bowyer

Voice: Relaxed voice

Attributes [hide]

Ahvain Netyoive, Male Elf Wizard 12
Medium (5'4") Elf, Chaotic Good (CR 12)
Armor Class 11
Hit Points 34 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)18 (+4) 9 (-1)12 (+1)
Skills Arcana +8, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Goblin, Celestial, Aquan, Draconic
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16444433200

Possessions: Moonstone (20 gp). Golden yellow topaz (900 gp). Chalcedony (20 gp). Smoky quartz (20 gp). Bloodstone (20 gp). Amethyst (50 gp). Chrysoprase (20 gp). 1 Minor magic item.


Social Check DCs


Immeral Koehlanna, Male Elf [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He wears a black coat over a blue low-cut shirt, and a wide-brimmed hat upon his head, marred by beers. His brown hair is thinning but still full. His face is scarred and worn.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He also hits on women, regardless of circumstances.

History: Immeral was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: His spouse's relatives view him with great suspicion; and he would like to get married and retire

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Family, Has a crush, Poor. Occupation: Shipwright

Voice: Mumbles to self between sentences

Attributes [hide]

Immeral Koehlanna, Male Elf Wizard 13
Medium (5'0") Elf, Chaotic Good (CR 13)
Armor Class 12
Hit Points 62 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)14 (+2) 17 (+3)12 (+1)
Skills Stealth +6, Survival +7
Senses Passive Perception 13
Languages Common, Elven, Auran, Ignan
Attacks Melee +6 / 4d4+2, Ranged +6 / 4d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444444

Possessions: 3000 gp. Brown-green garnet (60 gp). Hematite (9 gp). Chrysoberyl (60 gp).


Social Check DCs


Koeth Hanali, Male Elf [Permalink]

Personal [hide]

Description: He is a husky man, who wears tight fighting clothing, which leaves very little to the imagination. His red hair is drawn into a tight pony tail with a rose scrunchie. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born at the edge of vast island. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Koeth took refuge in the ruined castle and found the beat up kukri and armor he uses now. He hasn't been sleeping well lately.

Motivation: To find somewhere to settle down; and to end his boredom

Ideals: Fighting. Flaws: Mundane, Insomniac. Bonds: Rich, Nature. Occupation: Dyer

Voice: Jamaican accent

Attributes [hide]

Koeth Hanali, Male Elf Wizard 12
Medium (5'2") Elf, Chaotic Good (CR 12)
Armor Class 11
Hit Points 43 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)15 (+2) 13 (+1)16 (+3)
Skills Acrobatics +5, Athletics +5
Senses Passive Perception 11
Languages Common, Elven, Draconic, Ignan
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14444433

Possessions: 2000 gp. Iolite (60 gp). Onyx (60 gp). Smoky quartz (60 gp). Golden yellow topaz (1200 gp). Violet garnet (1200 gp).


Social Check DCs

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