Efferil Horineth, Male Elf [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He dresses in blue turtlenecks beneath a grey coat with green slacks. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He uses divination through singing.
History: From birth he was tutored by a cruel and relentless mentor. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. He left for the east, certain he would find work there.
Motivation: An old rival family wants him found; and he loathes his own lifestyle
Ideals: Gifted. Flaws: Depressed. Bonds: Mentor, Immigrant, Family. Occupation: Layabout
Voice: Italian accent
Attributes [hide]
Medium (4'11") Elf, Chaotic Good (CR 13)
Armor Class 11
Hit Points 46 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 12 (+1) | 10 (+0) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 4d4+1, Ranged +5 / 4d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 |
Possessions: 2000 gp. 1 Medium magic item.
Rael Mellerelel, Male Elf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears baggy brown pantaloons and a blue scarf. His brown hair is greying along the sides and has receded to reveal a widow's peak. He has blue eyes.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is obsessed with a lost civilization.
History: He was born blind and as such lacked many opportunities for work. A gifted student he started as a Carter, but he got bored and became a Interpreter. He then took over the family business and is one of the better Interpreter for hire.
Motivation: Retire the richest man in the east; and he's repulsed by the pc
Ideals: Entrepeneur. Flaws: Antagonistic, Disease. Bonds: Adventurer, Job. Occupation: Interpreter
Voice: Soft and melodious
Attributes [hide]
Medium (5'1") Elf, Chaotic Good (CR 12)
Armor Class 11
Hit Points 23 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 9 (-1) | 17 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Halfling, Draconic, Ignan
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 4 | 4 | 4 | 3 | 3 | 2 | 0 |
Possessions: Golden yellow topaz (1600 gp). Obsidian (16 gp). Chalcedony (80 gp). Brown-green garnet (160 gp). Tiger eye turquoise (16 gp). Rich purple corundum (800 gp). 1 Minor magic item.
Naeris Meliamne, Male Elf [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears black trousers with grey and yellow striped suspenders. He wears various colorful collared shirts. He sports a flattop hair cut. He wears round tiny glasses practically rammed into his face.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is obsessed with his god.
History: He was raised in a mountains tribe. His father took him hunting and taught him how to get in the mind of other creatures. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Poor, Religious, Nature. Occupation: Fisher
Voice: Gruff and masculine
Attributes [hide]
Medium (4'7") Elf, Chaotic Good (CR 12)
Armor Class 12
Hit Points 44 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 12 (+1) | 17 (+3) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Gnoll, Gnome, Giant
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 4 | 4 | 4 | 3 | 3 | 2 | 0 |
Possessions: 1000 gp. Silver pearl (120 gp). Malachite (4 gp). Obsidian (4 gp). Sard (20 gp). Red spinel (120 gp). Deep blue spinel (400 gp). Tourmaline (120 gp). Violet garnet (400 gp). Aquamarine (400 gp). Chalcedony (20 gp).
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