Aerdeth Horineth, Male Elf [Permalink]
Personal [hide]
Description: 5'4" and muscular, this southern man is perpetually draped in fineries, but all of this concealed by his earthly robes.. He keeps his golden hair in a pixie cut. He tend to wears goggles to shield his eyes.
Personality: His tongue was cut out and he uses sign language. He never wears the same outfit twice, unless he absolutely has to.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. From his teen years he was always beautiful and desirable, so people have always doted on him. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Wants to work out more often; and to get a good night's sleep
Ideals: Athletic, Artistic, Gifted. Flaws: Disease. Bonds: Attractive. Occupation: Layabout
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'4") Elf, Chaotic Good (CR 13)
Armor Class 13
Hit Points 37 (13d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 16 (+3) | 11 (+0) | 11 (+0) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 4d4+1, Ranged +7 / 4d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 4 | 4 |
Possessions: 400 pp. 1 Medium magic item.
Arannis Sylvaranth, Male Elf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is wearing the road beaten gear of a warrior. He has a very tight haircut. This violet eyed southerner is not easily forgotten.
Personality: Overbrimming with self-confidence, Arannis isn't afraid of most anything. He has a strong dislike to people who do not believe in Elven unity. He has a minor phobia of water and hates getting wet.
History: He was born on a small isolated farm. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.
Motivation: To unite with his sister; and he has money and likes to spend it
Ideals: Fighting, Impeccable. Flaws: Fearful. Bonds: Nature, Rich, Family. Occupation: Herbalist
Voice: Can't modulate volume
Attributes [hide]
Medium (4'9") Elf, Chaotic Good (CR 12)
Armor Class 10
Hit Points 55 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 11 (+0) | 15 (+2) | 13 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Dwarven
Attacks Melee +4 / 3d10+0, Ranged +4 / 3d10+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 4 | 4 | 4 |
Possessions: 100 pp. A pair of silk slippers encrusted with tiny pearls. (70 gp). Jeweled anklet (3000 gp).
Hadarai Hanali, Male Elf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a well pressed and immaculate suit (or dress). He has wavy golden hair. His thin eyebrows rest above his beady amber eyes.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Born in the south his family was never financially stable. Hadarai was born on a far southern plains where he grew up under the tutelage of his father, an expert Spice Merchant. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to have a good time and be beloved; and he is content
Ideals: Passionate, Optimist. Flaws: Ugly. Bonds: Immigrant, Poor. Occupation: Spice Merchant
Voice: Speaks in third person
Attributes [hide]
Medium (5'5") Elf, Chaotic Good (CR 12)
Armor Class 11
Hit Points 45 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 13 (+1) | 13 (+1) | 15 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Dwarven, Druidic
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 4 | 4 | 4 | 4 | 3 | 3 |
Possessions: 2000 gp. A roughly beaten golden orb (180 gp). Eyepatch with mock eye of sapphire and moonstone (1700 gp).
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