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NPC Generator

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Enialis Siannodel, Male Elf [Permalink]

Personal [hide]

Description: He is a husky man, who wears a robe, a symbol of strength around his neck, and a glaive on his belt. He has a chestnut handlebar mustache and slicked back chestnut hair. He has several tiny emerald earrings on each ear.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born in the south. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He left for the south, certain he would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Logical. Flaws: Antagonistic. Bonds: Rich, Immigrant. Occupation: Apothecary

Voice: Hollow voice

Attributes [hide]

Enialis Siannodel, Male Elf Wizard 12
Medium (5'1") Elf, Chaotic Good (CR 12)
Armor Class 10
Hit Points 43 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 12 (+1)17 (+3) 16 (+3)14 (+2)
Skills History +7, Intimidation +6
Senses Passive Perception 13
Languages Common, Elven, Draconic, Abyssal, Aquan
Attacks Melee +8 / 3d10+4, Ranged +4 / 3d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1544443320

Possessions: 3000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hadarai Selevarun, Male Elf [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears dark leathers with embroidery. He has white hair. His eyes, though not visible through his cowl, are amber.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. Energy wise he seems alert and responsive.

History: The child of a Laborer, who enjoyed hunting, Hadarai was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Hadarai took refuge in the large cave and found the beat up pickaxe and armor he uses now. He now travels the world, in search of power and loot.

Motivation: His relatives are trying to arrange a marriage; and to reunite with his old friends

Ideals: Professionalism. Bonds: Enemies, Nature, Adventurer, Family. Occupation: Sage

Voice: Old Prospector

Attributes [hide]

Hadarai Selevarun, Male Elf Wizard 12
Medium (4'8") Elf, Chaotic Good (CR 12)
Armor Class 11
Hit Points 31 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)19 (+4) 15 (+2)12 (+1)
Skills Arcana +8, Religion +8
Senses Passive Perception 12
Languages Common, Elven, Auran, Terran, Celestial, Aquan
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day164444332000

Possessions: 100 pp.


Social Check DCs


Uthemar Iranapha, Male Elf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His chestnut hair is heavily combed to the right. His hazel eyes are passionate and lively.

Personality: His tongue was cut out and he uses sign language. He is obsessed with a lost civilization.

History: He was born in the west, but his parents moved at a very young age to the south. Uthemar abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To reunite with his old friends; and he desires power and/or immortality

Ideals: Fighting, Athletic. Flaws: Disease. Bonds: Adventurer, Immigrant. Occupation: Sculptor

Voice: German accent

Attributes [hide]

Uthemar Iranapha, Male Elf Wizard 13
Medium (5'2") Elf, Chaotic Good (CR 13)
Armor Class 11
Hit Points 50 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)13 (+1) 12 (+1)11 (+0)
Skills Deception +4, Intimidation +4
Senses Passive Perception 11
Languages Common, Elven, Celestial
Attacks Melee +5 / 4d4+1, Ranged +5 / 4d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134444

Possessions: 4000 gp. Rhodochrosite (11 gp). Silver pearl (90 gp). Brown-green garnet (90 gp). 1 Medium magic item.


Social Check DCs

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