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NPC Generator

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Advanced [show]


Eiravel Ostoroth, Male Elf [Permalink]

Personal [hide]

Description: He stands about 4'7" and has the majority of his body covered in plate. His right hand appears badly burned and disfigured. With a patchy red beard and wild red hair. His brown eyes lackadaisically let the world flow into them.

Personality: He likes to make people angry or surprised. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Eiravel was born with his mother's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and money/treasure

Flaws: Antagonistic, Hedonist. Bonds: Attractive. Occupation: Roofer

Voice: Eastern European accent

Attributes [hide]

Eiravel Ostoroth, Male Elf Wizard 12
Medium (4'7") Elf, Chaotic Good (CR 12)
Armor Class 13
Hit Points 38 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 13 (+1)9 (-1) 12 (+1)12 (+1)
Skills History +3, Insight +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +7 / 3d10+3, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 2000 gp.


Social Check DCs


Korfel Goltorah, Male Elf [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. His hair is short and white. He has green eyes and a grey hat with a green feather.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born the only child of a wealthy merchant. His psionic abilities were realized during a raid on his village. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He is terrified, and will act out of fear; and wants to open a new tavern

Ideals: Fighting, Gifted, Entrepeneur. Flaws: Fearful. Bonds: Job, Adventurer. Occupation: Architect

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Korfel Goltorah, Male Elf Wizard 12
Medium (5'3") Elf, Chaotic Good (CR 12)
Armor Class 12
Hit Points 23 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 8 (-1)14 (+2) 12 (+1)14 (+2)
Skills Acrobatics +6, Deception +6
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Ignan
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444443

Possessions: 3000 gp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (100 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (100 gp). A necklace of small pink pearls (6000 gp). Black velvet mask with numerous citrines (150 gp). Brass mug with jade inlays (100 gp). A pair of silk slippers encrusted with tiny pearls. (150 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp).


Social Check DCs


Aramil Suithrasas, Male Elf [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has a moderate pudge and is not very fit. His red hair is long and unkept. His violet eyes lackadaisically let the world flow into them.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He does not trust anyone and sleeps with one eye open.

History: The child of a Mercenary, who enjoyed hunting, Aramil was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Aramil took refuge in the ruined castle and found the beat up crossbow and armor he uses now. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Disciplined. Flaws: Ugly, Insomniac. Bonds: Nature, Adventurer, Religious. Occupation: Map Maker

Voice: Loud with bravado

Attributes [hide]

Aramil Suithrasas, Male Elf Wizard 12
Medium (4'7") Elf, Chaotic Good (CR 12)
Armor Class 15
Hit Points 48 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)20 (+5) 14 (+2)13 (+1) 16 (+3)16 (+3)
Skills Investigation +5, Religion +5
Senses Passive Perception 13
Languages Common, Elven, Celestial
Attacks Melee +5 / 3d10+1, Ranged +9 / 3d10+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134444

Possessions: 400 pp. Silver-plated steel longsword with jet jewel in hilt (400 gp). Silver comb with moonstones (400 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Sapphire pendant on gold chain (1200 gp). Embroidered silk and velvet mantle with numerous moonstones (1200 gp). Solid gold idol (400 gp). Gold dragon comb with red garnet eye (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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