Heian Wasanthi, Male Elf [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He typically wears a sleeveless long coat of deep red leather and dull yellow iron scale mail. He has a small bristly mustache and wavy silver hair. He wears an eyepatch.
Personality: He will rave to anyone who will listen. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Born to a Shepherd, his mother struggled to pay the bills. From there he went from mercenary job to mercenary job. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.
Motivation: To reunite with his old friends.
Ideals: Persistence. Flaws: Ugly, Insane. Bonds: Adventurer, Poor. Occupation: Ploughman
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (4'9") Elf, Chaotic Good (CR 13)
Armor Class 14
Hit Points 33 (13d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 18 (+4) | 10 (+0) | 11 (+0) | 15 (+2) | 19 (+4) |
Senses Passive Perception 16
Languages Common, Elven
Attacks Melee +6 / 4d4+2, Ranged +8 / 4d4+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 4 | 4 |
Possessions: 1000 gp. Blue quartz (6 gp). Eye agate (6 gp). Rhodochrosite (6 gp). Golden pearl (90 gp). 1 Medium magic item.
Immeral Yaeldrin, Male Elf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears bulky tan painted plate armor. He wears his white hair up in a very large beehive style do. His ears are large.
Personality: He acts crazy and hedonistic. He always tries to repair and not replace. It was this mentality that drove him into the Beggar business.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He has chosen to use the inheritance that was left to him frivolously. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Money/treasure.
Ideals: Persistence, Gifted. Flaws: Ugly, Hedonist. Bonds: Rich. Occupation: Beggar
Voice: Irish accent
Attributes [hide]
Medium (5'3") Elf, Chaotic Good (CR 14)
Armor Class 11
Hit Points 27 (14d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 13 (+1) | 9 (-1) | 12 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Celestial
Attacks Melee +7 / 4d6+2, Ranged +6 / 4d6+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 4 | 4 | 4 |
Possessions: 700 pp. Rhodochrosite (15 gp). Onyx (40 gp). Violet garnet (800 gp). Alexandrite (800 gp). Malachite (15 gp). Tiger eye turquoise (15 gp). Azurite (15 gp). Star rose quartz (40 gp). Rock crystal (40 gp). Hematite (15 gp). Malachite (15 gp). 1 Medium magic item.
Aramil Koehlanna, Male Elf [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His tied-back hair is red. His blue eyes lackadaisically let the world flow into them.
Personality: He is overprotective of those who hire his services. He receives visions of the future at random moments
History: Born in the north his family was never financially stable. At a young age his mother died while driving off some goblins. His father being the stubborn sort decided to stay and helped train him in shortbow use. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: Many goblins want him driven away.
Ideals: Fighting, Athletic, Gifted. Bonds: Guardian, Poor, Enemies. Occupation: Masseuse
Voice: Sensual and smooth
Attributes [hide]
Medium (5'4") Elf, Chaotic Good (CR 12)
Armor Class 13
Hit Points 16 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 17 (+3) | 8 (-1) | 15 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Goblin, Undercommon
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 4 | 4 | 4 | 4 | 3 | 3 |
Possessions: 200 pp. Deep blue spinel (1200 gp). Obsidian (10 gp). Chalcedony (20 gp). Golden yellow topaz (1200 gp). Eye agate (10 gp). Brown-green garnet (110 gp). Sardonyx (20 gp). Alexandrite (1200 gp). Violet garnet (1200 gp).
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