Uthemar Meliamne, Male Elf [Permalink]
Personal [hide]
Description: A plain young-adult man, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His brown hair is braided into rings. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Born in the west to a Barrister, Uthemar learned a great deal about his father's area of expertise. His parents enrolled him in a Wizard school at a young age so that he could practice his psionic talents. He's also a talented Locksmith, but doesn't like to broadcast it.
Motivation: Find a way to reverse the transformation of his brother; and sabotage a competitor
Ideals: Gifted. Flaws: Antagonistic. Bonds: Job, Family. Occupation: Barrister
Voice: Old thin voice
Attributes [hide]
Medium (5'2") Elf, Chaotic Good (CR 12)
Armor Class 15
Hit Points 16 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 20 (+5) | 9 (-1) | 15 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Auran, Celestial
Attacks Melee +7 / 3d10+3, Ranged +9 / 3d10+5, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 4 | 4 | 4 | 4 | 3 | 3 |
Possessions: 2000 gp. Star rose quartz (80 gp). Zircon (80 gp). Moonstone (80 gp).
Mindartis Rothenel, Male Elf [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He sports a long chestnut beard, and similarly colored long hair. His amber eyes are slightly larger than normal.
Personality: He is a hateful person. He taunts others and blames them for his problems. He always tries to repair and not replace. It was this mentality that drove him into the Hunter business.
History: Born to a poor family in the city he treasured whatever gifts he got. A gifted student he started as a Marshal, but he got bored and became a Hunter. He inherited the family business which he has now maintained for 3 years.
Motivation: To be a Marshal again; and to pay off his debts
Ideals: Persistence. Flaws: Antagonistic. Bonds: Poor, Job, Debt. Occupation: Hunter
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'5") Elf, Chaotic Good (CR 12)
Armor Class 14
Hit Points 54 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 18 (+4) | 15 (+2) | 13 (+1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Ignan
Attacks Melee +7 / 3d10+3, Ranged +8 / 3d10+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 4 | 4 | 4 |
Possessions: 200 pp. Freshwater pearl (5 gp). Brown-green garnet (40 gp). Moss agate (5 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Caeldrim Withrethin, Male Elf [Permalink]
Personal [hide]
Description: He wears very tight pants and wife beaters, though occasionally he sports a brown coat. He is physically well-built. His tied-back hair is silver. He is very pretty but has cold, dead eyes.
Personality: Always inclined to offer people food he seems plenty friendly. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He served in the navy to pay for his family's outstanding loans. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Caeldrim took refuge in the old dungeon and found the beat up hand crossbow and armor he uses now. He has worked as a Cartwright like his mother before him.
Motivation: Sabotage a competitor; and expand his business
Ideals: Philantrophist. Bonds: Attractive, Job, Military, Nature. Occupation: Cartwright
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'0") Elf, Chaotic Good (CR 12)
Armor Class 13
Hit Points 45 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 17 (+3) | 12 (+1) | 14 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Orc, Auran
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 4 | 4 | 4 | 4 | 3 |
Possessions: 300 pp. Amethyst (100 gp). Aquamarine (200 gp). Citrine (20 gp). Tiger eye turquoise (13 gp). Hematite (13 gp). Citrine (20 gp). Golden yellow topaz (200 gp). Moss agate (13 gp). Rhodochrosite (13 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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