Erdan Iathrana, Male Elf [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a fine chain shirt which he covers with green colored cloaks and clothing. He has wavy auburn hair. He has a tattooed face.
Personality: He is almost excessively polite to everyone, even when angry. He uses divination through singing.
History: Born in the west to a Knight, Erdan learned a great deal about his mother's area of expertise. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. He has set out to sabotage the competition.
Motivation: He would like to get married and retire; and wants a kiss
Ideals: Gifted. Flaws: Shy. Bonds: Job, Has a crush. Occupation: Knight
Voice: Jamaican accent
Attributes [hide]
Medium (5'0") Elf, Chaotic Good (CR 12)
Armor Class 13
Hit Points 40 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 17 (+3) | 13 (+1) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Gnome
Attacks Melee +4 / 3d10+0, Ranged +7 / 3d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 4 | 4 |
Possessions: 400 pp. 1 Minor magic item. 1 Minor magic item.
Beiro Firahel, Male Elf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is dressed in earthy colors with a tan and white handkerchief worn on his left side. His hair is greying and his face has many wrinkles. His eyes are likewise amber. His teeth are white and perfect.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He cannot resist a sob story and will often dote over anyone who has one.
History: Born to a pair of adventurers, Beiro grew up listening to his mother's many stories. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Marry his sister to traveling adventurers; and to share knowledge with the world
Ideals: Joker, Philantrophist, Logical. Bonds: Attractive, Adventurer, Family. Occupation: Gardener
Voice: Jamaican accent
Attributes [hide]
Medium (4'10") Elf, Chaotic Good (CR 13)
Armor Class 11
Hit Points 70 (13d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 12 (+1) | 14 (+2) | 11 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 4d4+1, Ranged +5 / 4d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 4 | 4 |
Possessions: 4000 gp. Jet (160 gp). Iolite (70 gp). Amethyst (160 gp). Golden yellow topaz (200 gp).
Dayereth Sylvaranth, Male Elf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a yellow armored body suit, with a simple violet line shooting up and back down. His red hair is cut short with large spiked bangs in the front. His eyes, though not visible through his cowl, are hazel.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.
History: He comes from a rich western family. Dayereth was born on a far western desert where he grew up under the tutelage of his father, an expert Animal Trainer. He has built up a small fortune and can afford his own way.
Motivation: He has money and likes to spend it.
Flaws: Greedy. Bonds: Immigrant, Rich. Occupation: Animal Trainer
Voice: Sore throat, cough
Attributes [hide]
Medium (4'9") Elf, Chaotic Good (CR 12)
Armor Class 13
Hit Points 52 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 17 (+3) | 13 (+1) | 17 (+3) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Aquan, Gnome, Infernal
Attacks Melee +7 / 3d10+3, Ranged +7 / 3d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 4 | 4 | 4 | 4 | 3 | 3 | 2 | 0 |
Possessions: 2000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

