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NPC Generator

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Advanced [show]


Enialis Wasanthi, Male Elf [Permalink]

Personal [hide]

Description: He usually wears his brown robe and has his hand crossbow always slung over his shoulder. His attire stands in sharp contrast to his hand crossbow, which is beautifully polished and possesses an ornate carving of a card on it. He has white hair. His fierce gray eyes like to dwell on things.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He invites people to come help in his community garden.

History: Enialis lived on a farm with his father, near the main road leading to a nearby town. He was an apprentice working in his father's forge. He struck the Herbalist job and began his own company from there.

Motivation: Wants to work out more often; and wants to open a new tavern

Ideals: Philantrophist, Athletic. Bonds: Enemies, Family, Job. Occupation: Herbalist

Voice: Pronounces O like U

Attributes [hide]

Enialis Wasanthi, Male Elf Wizard 13
Medium (4'10") Elf, Chaotic Good (CR 13)
Armor Class 12
Hit Points 37 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)16 (+3) 17 (+3)15 (+2)
Skills Athletics +6, Stealth +6
Senses Passive Perception 13
Languages Common, Elven, Undercommon, Gnoll, Orc
Attacks Melee +6 / 4d4+2, Ranged +6 / 4d4+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day154444432

Possessions: 900 pp. Fire opal pendant on a fine gold chain (700 gp).


Social Check DCs


Carrie Wasanthi, Male Elf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is wearing a perfectly clean shirt and pair of pants. He has black hair. His otherwise smooth face is marked with small tiny scars.

Personality: He likes to make people angry or surprised. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was raised in a mountains tribe. After coming to the age of reason, Carrie took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. After a long history of fighting, Carrie and his spouse have recently divorced.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Athletic, Gifted. Flaws: Antagonistic. Bonds: Attractive, Nature, Religious. Occupation: Cook

Voice: growls and snarls, animalistic

Attributes [hide]

Carrie Wasanthi, Male Elf Wizard 13
Medium (5'2") Elf, Chaotic Good (CR 13)
Armor Class 12
Hit Points 9 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 7 (-2)16 (+3) 11 (+0)14 (+2)
Skills History +7, Nature +7
Senses Passive Perception 10
Languages Common, Elven, Orc, Celestial, Aquan
Attacks Melee +6 / 4d4+2, Ranged +6 / 4d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day154444432

Possessions: 600 pp. Silver comb with moonstones (500 gp). Eyepatch with mock eye of sapphire and moonstone (1200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Eyepatch with mock eye of sapphire and moonstone (1200 gp). A delicate brass dragon egg (100 gp). A delicate silver chain set with a tourmaline (100 gp).


Social Check DCs


Naill Tiltathana, Male Elf [Permalink]

Personal [hide]

Description: He wears a white wide-brimmed hat and white clothes. His golden hair is drawn into a tight pony tail with a card scrunchie. His skin is flawless and his amber eyes scan people very quickly.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Naill was born with his father's beautiful face. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Naill took refuge in the ruined castle and found the beat up longbow and armor he uses now. He moves from town to town, unable to find a place to settle.

Motivation: To get a good night's sleep; and find a way to reverse the transformation of his brother

Ideals: Gifted, Philantrophist. Flaws: Insomniac. Bonds: Attractive, Nature, Immigrant. Occupation: Dilettante

Voice: Cold and demanding tone

Attributes [hide]

Naill Tiltathana, Male Elf Wizard 12
Medium (5'3") Elf, Chaotic Good (CR 12)
Armor Class 11
Hit Points 57 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 14 (+2)14 (+2) 14 (+2)14 (+2)
Skills Athletics +8, Deception +6
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Sylvan
Attacks Melee +8 / 3d10+4, Ranged +5 / 3d10+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444443

Possessions: 2000 gp. A silver and pearl hairclip (100 gp). A life-sized copper and silver statuette of a cockatrice. (100 gp). Large well-done wool tapestry (200 gp). A pair of silk slippers encrusted with tiny pearls. (60 gp). Old masterpiece painting (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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