Quarion Withrethin, Male Elf [Permalink]
Personal [hide]
Description: He is dressed in earthy colors with a violet and tan handkerchief worn on his right side. He has a moderate pudge and is not very fit. He has a very tight haircut. His eyes are a pleasant blue.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is skeptical of what others tell him and is slow to trust.
History: The child of a Junk Dealer, who enjoyed hunting, Quarion was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. Days after completing his studies, news broke out that his hometown was attacked by orcs. Quarion was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.
Motivation: To get a good night's sleep; and a deep hatred of orcs
Flaws: Shy, Insomniac. Bonds: Nature, Enemies. Occupation: Priest
Voice: High pitched, excited
Attributes [hide]
Medium (4'10") Elf, Chaotic Good (CR 12)
Armor Class 13
Hit Points 21 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 16 (+3) | 9 (-1) | 17 (+3) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Goblin, Draconic, Abyssal
Attacks Melee +7 / 3d10+3, Ranged +7 / 3d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 4 | 4 | 4 | 4 | 3 | 3 | 2 | 0 |
Possessions: 4000 gp. Obsidian (9 gp). Freshwater pearl (9 gp). Black pearl (1100 gp). White pearl (130 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Uthemar Withrethin, Male Elf [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He wears his golden hair down. His eyes are likewise blue.
Personality: He is happy with his job as a Adventurer. He turns his eye from what people do, preferring to live and let live. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Adventurer arts, while his father instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. He's also a talented Layabout, but doesn't like to broadcast it.
Motivation: He is unsatisfied with his job; and he is greedy
Ideals: Entrepeneur, Athletic. Bonds: Job, Immigrant, Rich. Occupation: Adventurer
Voice: Scottish accent
Attributes [hide]
Medium (5'0") Elf, Chaotic Good (CR 12)
Armor Class 14
Hit Points 5 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 18 (+4) | 7 (-2) | 15 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Goblin, Giant
Attacks Melee +4 / 3d10+0, Ranged +8 / 3d10+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 4 | 4 | 4 | 4 | 3 | 3 |
Possessions: 3000 sp. Brass mug with jade inlays (400 gp). Embroidered and bejeweled glove (2000 gp).
Aramil Ostoroth, Male Elf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has golden hair. His blue eyes have a joyful gleam in them most of the time.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. When he's not drinking or sleeping the drinks off, he's doing writing.
History: Born to a pair of adventurers, Aramil grew up listening to his mother's many stories. There was a wharf not far from home where he often wandered off to fish. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Meet up once more with his childhood friend.
Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Adventurer, Nature. Occupation: Marshal
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'2") Elf, Chaotic Good (CR 13)
Armor Class 15
Hit Points 44 (13d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 20 (+5) | 12 (+1) | 17 (+3) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Aquan, Abyssal, Sylvan
Attacks Melee +3 / 4d4-1, Ranged +9 / 4d4+5, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 4 | 4 | 4 | 4 | 4 | 3 | 2 | 1 |
Possessions: 4000 gp. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

