Azaki Arnuanna, Male Elf [Permalink]
Personal [hide]
Description: 4'10" and muscular, this southern man wears just a tan suit. His auburn hair is smooth and relatively long. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: He is extraordinarily eccentric. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Gifted from a young age, Azaki studied abroad. Azaki was born on a far southern island where he grew up under the tutelage of his mother, an expert Detective. He was granted martial powers by his dying sister.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Athletic, Opinionated, Gifted. Flaws: Insane. Bonds: Immigrant. Occupation: Detective
Voice: Gruff and masculine
Attributes [hide]
Medium (4'10") Elf, Chaotic Good (CR 14)
Armor Class 12
Hit Points 49 (14d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 14 (+2) | 12 (+1) | 8 (-1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 4d6+0, Ranged +7 / 4d6+2, Grapple +7
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 |
Possessions: 6000 gp. Citrine (20 gp). Silver pearl (70 gp). Blue quartz (12 gp).
Soveliss Koehlanna, Male Elf [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He tends to wear a large brown jacket. He wears his hair in dreadlocks. His half smiles and brown eyes are beguiling and draw you in.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Born in the south his family was never financially stable. At some point he was captured by goblins and was tortured. After several years of this he finally managed to escape. He then took over the family business and is one of the better Hunter for hire.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Opinionated. Bonds: Poor, Attractive, Job, Slave, Enemies. Occupation: Hunter
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'4") Elf, Chaotic Good (CR 12)
Armor Class 15
Hit Points 64 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 21 (+5) | 16 (+3) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Auran, Undercommon
Attacks Melee +4 / 3d10+0, Ranged +9 / 3d10+5, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 4 | 4 | 4 | 4 | 3 | 3 |
Possessions: 300 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Rolen Xiloscient, Male Elf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He dresses like a well dressed Cartwright does. His black hair is cut short with large spiked bangs in the front. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. The war was a terrible time for him, and Rolen does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Cartwright work with an outfit from a few towns over. Cartwright work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.
Motivation: Wants to open a new tavern; and he is greedy
Flaws: Depressed. Bonds: Job, Attractive, Military, Rich. Occupation: Cartwright
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (4'9") Elf, Chaotic Good (CR 12)
Armor Class 10
Hit Points 46 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 11 (+0) | 12 (+1) | 13 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Infernal
Attacks Melee +6 / 3d10+2, Ranged +4 / 3d10+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 4 | 4 | 4 |
Possessions: Just what you see.
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