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NPC Generator

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Raer Horineth, Male Elf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a simple brown robe with black stripes complete with hood. His hair is greying and his face has many wrinkles. He wears round tiny glasses practically rammed into his face.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Raer was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. There was a wharf not far from home where he often wandered off to fish. He was granted necromantic powers by his dying sister.

Motivation: A deep hatred of goblins; and wants to work out more often

Ideals: Athletic, Gifted. Bonds: Enemies, Poor, Nature. Occupation: Layabout

Voice: Sounds elderly

Attributes [hide]

Raer Horineth, Male Elf Wizard 12
Medium (4'9") Elf, Chaotic Good (CR 12)
Armor Class 15
Hit Points 20 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)21 (+5) 8 (-1)16 (+3) 17 (+3)9 (-1)
Skills Insight +7, Intimidation +3
Senses Passive Perception 13
Languages Common, Elven, Aquan, Ignan, Giant
Attacks Melee +4 / 3d10+0, Ranged +9 / 3d10+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day154444332

Possessions: 1000 gp. Moss agate (8 gp). Malachite (8 gp). Hematite (8 gp). Carnelian (30 gp). Golden pearl (80 gp). Black pearl (1400 gp). Smoky quartz (30 gp). Sard (30 gp).


Social Check DCs


Dayereth Ariessus, Male Elf [Permalink]

Personal [hide]

Description: He is in excellent shape and wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His blonde hair is smooth and relatively long. His gray unseeing eyes seem to look past you.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Days after completing his studies, news broke out that his hometown was attacked by brigands. Dayereth was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Athletic, Passionate, Gifted. Flaws: Disease. Bonds: Religious, Enemies. Occupation: Soapmaker

Voice: Puts emphasis on the wrong words

Attributes [hide]

Dayereth Ariessus, Male Elf Wizard 12
Medium (5'3") Elf, Chaotic Good (CR 12)
Armor Class 14
Hit Points 20 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 9 (-1)13 (+1) 10 (+0)15 (+2)
Skills Animal Handling +4, Persuasion +6
Senses Passive Perception 10
Languages Common, Elven, Giant
Attacks Melee +6 / 3d10+2, Ranged +8 / 3d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134444

Possessions: 200 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Soveliss Suithrasas, Male Elf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His hair is cut close to his head. His fierce blue eyes like to dwell on things.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: A powerful slaver made him what he is. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Soveliss took refuge in the old dungeon and found the beat up sickle and armor he uses now. He bought a sickle and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Money/treasure; and he is greedy

Ideals: Athletic. Bonds: Rich, Mentor, Nature. Occupation: Bowyer

Voice: Speaks in third person

Attributes [hide]

Soveliss Suithrasas, Male Elf Wizard 12
Medium (5'5") Elf, Chaotic Good (CR 12)
Armor Class 14
Hit Points 25 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)19 (+4) 10 (+0)18 (+4) 18 (+4)12 (+1)
Skills Animal Handling +8, Athletics +7
Senses Passive Perception 14
Languages Common, Elven, Dwarven, Sylvan, Halfling, Celestial
Attacks Melee +7 / 3d10+3, Ranged +8 / 3d10+4, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16444433200

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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