Aramil Berevan, Male Elf [Permalink]
Personal [hide]
Description: He wears a blue shirt with thin brown vertical stripes and grey pants. He carries a battered club and tarnished hammer as well. His golden hair is smooth and relatively long. His ears are large.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He comes from a rich western family. He was an apprentice working in his father's forge. He's also a talented Hunter, but doesn't like to broadcast it.
Motivation: Money/treasure; and to be a hunter again
Ideals: Fighting, Disciplined. Flaws: Ugly. Bonds: Rich, Job. Occupation: Tanner
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'5") Elf, Chaotic Good (CR 12)
Armor Class 14
Hit Points 48 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 18 (+4) | 13 (+1) | 12 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +3 / 3d10-1, Ranged +8 / 3d10+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 4 | 4 |
Possessions: 2000 gp. Amethyst (70 gp). Deep blue spinel (1500 gp). Golden pearl (70 gp). Citrine (40 gp).
Naal Arnuanna, Male Elf [Permalink]
Personal [hide]
Description: He wears a grey costume with the symbols of the four houses of cards on his torso. He carries a battered shield and tarnished club as well. His hair is cut close to his head. His eyes are a pleasant brown.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Naal is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Miner arts, while his father instructed him in etiquette, music and courtly manner. Cursed with a spirit at a very young age, Naal has worked very hard to control his curse. Due to his spouse's obsession with being a Sculptor they were divorced and he won custody of their daughter. He worked as a Miner, and he later adopted a second daughter.
Motivation: An old rival family wants him found; and his spouse's relatives view him with great suspicion
Ideals: Fighting. Flaws: Disease. Bonds: Job, Family, Rich. Occupation: Miner
Voice: Spanish accent
Attributes [hide]
Medium (4'10") Elf, Chaotic Good (CR 12)
Armor Class 14
Hit Points 56 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 19 (+4) | 14 (+2) | 16 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Auran, Druidic
Attacks Melee +4 / 3d10+0, Ranged +8 / 3d10+4, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 4 | 4 | 4 | 4 | 3 | 3 | 2 |
Possessions: 300 pp. Gold and topaz bottle stopper cork (1000 gp). Large well-done wool tapestry (600 gp). Sapphire pendant on gold chain (2200 gp).
Carrie Caerdonel, Male Elf [Permalink]
Personal [hide]
Description: This man wears an entirely black suit with blue socks and a vest with buckled shoes. He is muscular with a powerful set of arms. He has shaved his head bald. His eyes are violet and beady.
Personality: He has always had a great fascination with Elven culture. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He was born in a small plains village. A freak accident while working with his Knight mother left him crippled. He has achieved small success as a Banker.
Motivation: Expand his business; and a strong sense of loyalty to elven people
Flaws: Ugly, Racist, Disease. Bonds: Job, Nature. Occupation: Banker
Voice: Slurs words
Attributes [hide]
Medium (4'7") Elf, Chaotic Good (CR 14)
Armor Class 14
Hit Points 86 (14d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 18 (+4) | 17 (+3) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +7 / 4d6+2, Ranged +9 / 4d6+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 4 |
Possessions: 600 pp. Rock crystal (60 gp). Amber (60 gp). Golden yellow topaz (1200 gp). Rhodochrosite (14 gp). Tiger eye turquoise (14 gp). Emerald (600 gp). Freshwater pearl (14 gp). Deep blue spinel (1200 gp). 1 Medium magic item.
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