Uthemar Ariessus, Male Elf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His hair is auburn, silky, and of moderate length. He wears crescent spectacles with a black brim.
Personality: He is happy with his job as a Fletcher. He turns his eye from what people do, preferring to live and let live. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: Born in the south to a Fletcher, Uthemar learned a great deal about his father's area of expertise. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was always very intelligent and has formed a secret society of specialists.
Motivation: Wants to work out more often; and money/treasure
Ideals: Athletic. Flaws: Secretive. Bonds: Attractive, Job, Immigrant, Rich. Occupation: Fletcher
Voice: Sounds elderly
Attributes [hide]
Medium (5'0") Elf, Chaotic Good (CR 12)
Armor Class 10
Hit Points 63 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 11 (+0) | 16 (+3) | 11 (+0) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +7 / 3d10+3, Ranged +4 / 3d10+0, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 4 | 4 |
Possessions: 400 pp.
Beiro Iranapha, Male Elf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he is dressed in an above average manner. He wears his black hair down. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was raised in a plains tribe. Beiro liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Since then, he has sought to make the best of life.
Motivation: Wants to have a good time and be beloved; and his religion dominates his actions
Ideals: Optimist, Philantrophist. Bonds: Attractive, Nature. Occupation: Actor
Voice: Stutters
Attributes [hide]
Medium (4'9") Elf, Chaotic Good (CR 12)
Armor Class 12
Hit Points 19 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 15 (+2) | 9 (-1) | 17 (+3) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Auran, Gnome, Draconic
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 4 | 4 | 4 | 4 | 3 | 3 | 2 | 0 |
Possessions: 200 pp. Gold and topaz bottle stopper cork (1100 gp). A miniature golden chest with tiny emeralds lining the top (120 gp). Gold dragon comb with red garnet eye (1100 gp). Silver comb with moonstones (300 gp).
Uthemar Fasharash, Male Elf [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a black feathered hat and black clothes. His auburn hair is knotted and matted. His half smiles and green eyes are beguiling and draw you in.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Uthemar hails from a village terrorized by dire rats. Uthemar abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: Several ex partners dislike his way of doing things and want revenge; and to reunite with his old friends
Ideals: Opinionated. Flaws: Antagonistic. Bonds: Attractive, Mentor, Enemies, Adventurer. Occupation: Herbalist
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'2") Elf, Chaotic Good (CR 14)
Armor Class 12
Hit Points 38 (14d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 14 (+2) | 11 (+0) | 16 (+3) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Gnoll, Orc
Attacks Melee +9 / 4d6+4, Ranged +7 / 4d6+2, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 4 | 4 | 4 | 4 | 4 | 3 | 3 |
Possessions: 1000 gp. Silver comb with moonstones (400 gp). A large tome filled with over one hundred recipes written by a former royal chef. (50 gp). Fire opal pendant on a fine gold chain (1500 gp). Black velvet mask with numerous citrines (50 gp). Brass mug with jade inlays (300 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (80 gp). A miniature golden chest with tiny emeralds lining the top (50 gp). Black velvet mask with numerous citrines (50 gp). Brass mug with jade inlays (300 gp). Eyepatch with mock eye of sapphire and moonstone (1500 gp). Silver ewer (80 gp). Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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