Hadarai Holimion, Male Elf [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a grey wide-brimmed hat and grey clothes. He has done his best to style his red hair to look like a famous performer. He is baby faced.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He has a minor phobia of water and hates getting wet.
History: He got into the Masseuse business at a young age. A gifted student he started as a Miller, but he got bored and became a Masseuse. He now travels the world, in search of power and loot.
Motivation: To prove his worth to the world; and obtaining odd cultural elven artifacts is his passion
Ideals: Athletic. Flaws: Fearful, Impulsive. Bonds: Attractive, Job, Adventurer. Occupation: Masseuse
Voice: Excited and jittery
Attributes [hide]
Medium (4'8") Elf, Chaotic Good (CR 12)
Armor Class 10
Hit Points 34 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 11 (+0) | 10 (+0) | 15 (+2) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Dwarven, Ignan
Attacks Melee +6 / 3d10+2, Ranged +4 / 3d10+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 4 | 4 | 4 | 4 | 3 | 3 |
Possessions: 2000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Rael Dalanthan, Male Elf [Permalink]
Personal [hide]
Description: A 4'10" northern man, he is wearing a perfectly clean shirt and pair of pants. His auburn hair is braided into rings. His otherwise smooth face is marked with small tiny scars.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Rael was born in the north. At a young age he loved to build and create. He moved from fad to fad and when he turned 15 he discovered writing. He has never given up on his writing dream.
Motivation: A need for knowledge about a nearby landmark; and he has passion for adventuring and risk
Ideals: Gifted, Persistence, Artistic. Bonds: Attractive, Adventurer. Occupation: Glassblower
Voice: Creaky witch voice
Attributes [hide]
Medium (4'10") Elf, Chaotic Good (CR 14)
Armor Class 14
Hit Points 49 (14d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 18 (+4) | 12 (+1) | 14 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Druidic, Undercommon
Attacks Melee +7 / 4d6+2, Ranged +9 / 4d6+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 4 | 4 | 4 | 4 | 4 |
Possessions: 6000 gp. Tiger eye turquoise (13 gp). Onyx (50 gp). Alexandrite (600 gp). Blue sapphire (1000 gp).
Thamior Ilphelkiir, Male Elf [Permalink]
Personal [hide]
Description: He wears a brown shirt with thin pastel vertical stripes and green pants, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'1" when asserting himself. His black hair is greasy and uncared for. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He uses divination through singing.
History: He was raised in a plains tribe. After coming to the age of reason, Thamior took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now owns his own business.
Motivation: Sabotage a competitor; and wants to open a new tavern
Ideals: Gifted. Flaws: Ugly, Depressed. Bonds: Nature, Job. Occupation: Carpenter
Voice: Irish accent
Attributes [hide]
Medium (5'1") Elf, Chaotic Good (CR 12)
Armor Class 13
Hit Points 54 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 16 (+3) | 14 (+2) | 13 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Orc
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 4 | 4 | 4 |
Possessions: Golden yellow topaz (1300 gp). Moonstone (60 gp).
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Their contribution stands as a beacon of hope for all adventurers!

