Thamior Firahel, Male Elf [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he dresses like a well dressed Sculptor does. His blonde hair is styled in orderly dreadlocks. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He's also a talented Actor, but doesn't like to broadcast it.
Motivation: To reunite with his absent father.
Flaws: Ugly, Impulsive. Bonds: Job, Religious, Family. Occupation: Sculptor
Voice: Breathy voice
Attributes [hide]
Medium (4'11") Elf, Chaotic Good (CR 12)
Armor Class 13
Hit Points 13 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 16 (+3) | 8 (-1) | 13 (+1) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Gnoll
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 4 | 4 | 4 |
Possessions: 200 pp.
Nim Teinithra, Male Elf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears brown painted combat armor at almost all times. His silver hair has been sun bleached extensively. His amber eyes are passionate and lively.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Elf in existence. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Jeweler mother left him crippled. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: To prove his worth to the world; and he is not mentally stable, and does not behave rationally
Ideals: Justice. Flaws: Ugly, Impulsive, Disease. Occupation: Courier
Voice: Old thin voice
Attributes [hide]
Medium (4'10") Elf, Chaotic Good (CR 13)
Armor Class 14
Hit Points 37 (13d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 19 (+4) | 11 (+0) | 15 (+2) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Gnoll, Giant
Attacks Melee +3 / 4d4-1, Ranged +8 / 4d4+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 4 | 4 | 4 | 4 | 4 | 3 |
Possessions: 100 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Heian Horineth, Male Elf [Permalink]
Personal [hide]
Description: An older man who wears a lot of dark rich colors, with gold accents, he is not a threatening figure. His chestnut hair is cut short with large spiked bangs in the front. His brown eyes peer out from beneath his deerstalker grey hat.
Personality: He can speak with the recently deceased. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Heian was born in the west. At a young age he loved to build and create. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mercenary work with an outfit from a few towns over. Mercenary work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Mercenary soon after.
Motivation: Wants to open a new tavern.
Ideals: Gifted, Persistence. Bonds: Attractive, Slave, Job. Occupation: Mercenary
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'10") Elf, Chaotic Good (CR 12)
Armor Class 11
Hit Points 43 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 13 (+1) | 12 (+1) | 13 (+1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Gnome
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 4 | 4 | 4 |
Possessions: 4000 gp.
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