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NPC Generator

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Advanced [show]


Theriatis Netyoive, Male Elf [Permalink]

Personal [hide]

Description: He has a missing right arm. He is generally well dressed albeit a few years behind the times. His hair is cut close to his head. He tend to wears goggles to shield his eyes.

Personality: He can speak with the recently deceased. He invites people to come help in his community garden.

History: Theriatis was born in the west. At a young age he loved to build and create. After coming to the age of reason, Theriatis took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted psionic powers by his dying brother.

Motivation: His religion dominates his actions; and to find somewhere to settle down

Ideals: Gifted, Philantrophist, Persistence. Bonds: Attractive. Occupation: Merchant

Voice: Whispers

Attributes [hide]

Theriatis Netyoive, Male Elf Wizard 12
Medium (4'10") Elf, Chaotic Good (CR 12)
Armor Class 11
Hit Points 32 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)16 (+3) 14 (+2)13 (+1)
Skills Acrobatics +5, Persuasion +5
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Orc, Abyssal
Attacks Melee +7 / 3d10+3, Ranged +5 / 3d10+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day154444332

Possessions: 300 pp. Bloodstone (30 gp). Golden yellow topaz (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Raer Nailo, Male Elf [Permalink]

Personal [hide]

Description: A 4'11" eastern man, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His long red hair is drawn into a two foot long braid. His skin is flawless and his green eyes scan people very quickly.

Personality: He is witty, but his monotone delivery comes off as unnerving Further he is a bit of a stoner and is frequently out of it.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He struck it rich when he found rare goods in large quantities. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is content; and he seems to be bored by most things

Ideals: Joker. Flaws: Addict, Mundane. Bonds: Rich, Attractive. Occupation: Sailor

Voice: Forgets to breathe while speaking

Attributes [hide]

Raer Nailo, Male Elf Wizard 12
Medium (4'11") Elf, Chaotic Good (CR 12)
Armor Class 13
Hit Points 68 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 16 (+3)12 (+1) 16 (+3)13 (+1)
Skills Investigation +5, Perception +7
Senses Passive Perception 17
Languages Common, Elven, Giant
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13444

Possessions: 4000 gp. Chrysoprase (30 gp). Tiger eye turquoise (11 gp). Deep blue spinel (1400 gp). Tiger eye turquoise (11 gp). Amber (60 gp).


Social Check DCs


Immeral Koehlanna, Male Elf [Permalink]

Personal [hide]

Description: This man wears an entirely pastel suit with grey socks and a vest with buckled shoes, and sports empty pouches on his belt. His black hair is slicked back into a classic pompadour. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born in the west to a Spice Merchant, Immeral learned a great deal about his father's area of expertise. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Immeral took refuge in the large cave and found the beat up hand crossbow and armor he uses now. He struck the Spice Merchant job and began his own company from there.

Motivation: Sabotage a competitor; and an old rival family wants him found

Flaws: Cynical, Fearful. Bonds: Job, Nature, Family. Occupation: Spice Merchant

Voice: Voice breaks

Attributes [hide]

Immeral Koehlanna, Male Elf Wizard 14
Medium (5'1") Elf, Chaotic Good (CR 14)
Armor Class 13
Hit Points 11 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 9 (-1)13 (+1) 9 (-1)16 (+3)
Skills Acrobatics +8
Senses Passive Perception 9
Languages Common, Elven, Terran
Attacks Melee +4 / 4d6-1, Ranged +8 / 4d6+3, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144444

Possessions: 5000 gp. A miniature golden chest with tiny emeralds lining the top (30 gp). Gold dragon comb with red garnet eye (800 gp). A roughly beaten golden orb (30 gp). Large well-done wool tapestry (500 gp). Silver ewer (10 gp). Solid gold idol (700 gp). Old masterpiece painting (600 gp). An abacus with copper, silver and gold markers (30 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). 1 Medium magic item.


Social Check DCs

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