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NPC Generator

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Advanced [show]


Beiro Siannodel, Male Elf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He dresses well, wearing green shirts, loose pants, and blazers most of the time. He wears his blonde hair down. He has amber eyes and a green hat with a violet feather.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Elf in existence. He also is a firm believer in the manly ideal.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was taken from his home at a very young age. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Wants to open a new tavern.

Ideals: Justice. Flaws: Impulsive. Bonds: Attractive, Immigrant, Slave. Occupation: Marshal

Voice: Smoker's lung

Attributes [hide]

Beiro Siannodel, Male Elf Wizard 12
Medium (5'5") Elf, Chaotic Good (CR 12)
Armor Class 12
Hit Points 19 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 8 (-1)16 (+3) 19 (+4)13 (+1)
Skills History +7, Sleight of Hand +6
Senses Passive Perception 14
Languages Common, Elven, Abyssal, Draconic, Gnome
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day154444332

Possessions: 1000 gp. Violet garnet (900 gp). Rose (40 gp). Pink diamond (3000 gp). Golden pearl (90 gp). Golden pearl (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gennal Floshem, Male Elf [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears a fancy white suit. He has styled his brown hair well, parting it to the left. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. When he's not drinking or sleeping the drinks off, he's doing singing.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Brilliant and gifted he never wanted to apply himself. He now travels the world, in search of power and loot.

Motivation: To reunite with his absent mother; and an old rival family wants him found

Ideals: Artistic, Gifted. Flaws: Disease. Bonds: Attractive, Adventurer, Family. Occupation: Carpenter

Voice: Mumbles to self between sentences

Attributes [hide]

Gennal Floshem, Male Elf Wizard 12
Medium (4'7") Elf, Chaotic Good (CR 12)
Armor Class 13
Hit Points 41 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 12 (+1)13 (+1) 18 (+4)10 (+0)
Skills Sleight of Hand +7, Survival +8
Senses Passive Perception 14
Languages Common, Elven, Druidic
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134444

Possessions: 100 pp. Moss agate (13 gp). Moonstone (80 gp). Rose (80 gp). Violet garnet (1200 gp). Alexandrite (1200 gp). Malachite (13 gp). Freshwater pearl (13 gp). Red-brown spinel (160 gp). Chrysoprase (80 gp). Star rose quartz (80 gp).


Social Check DCs


Aelar Mellerelel, Male Elf [Permalink]

Personal [hide]

Description: He sports tan clothing, slightly heavier than average wear. He has relatively light skin and is very physically imposing due to his abundance of muscles. His red hair is slicked back into a classic pompadour. He wears round tiny glasses practically rammed into his face.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Elf in existence. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His family was turned out during the war. He and his family wandered west to less war torn lands. During his travels, Aelar and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Aelar discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Aelar fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He has passion for adventuring and risk; and further expansion of business

Ideals: Justice. Flaws: Disease, PTSD. Bonds: Adventurer, Job. Occupation: Sculptor

Voice: Scandinavian accent

Attributes [hide]

Aelar Mellerelel, Male Elf Wizard 14
Medium (5'2") Elf, Chaotic Good (CR 14)
Armor Class 12
Hit Points 41 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)10 (+0) 14 (+2)13 (+1)
Skills Deception +6, Sleight of Hand +7
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 4d6+1, Ranged +7 / 4d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134

Possessions: 1000 gp. Blue quartz (6 gp). Deep blue spinel (200 gp). Silver pearl (120 gp). Deep green spinel (120 gp). Golden yellow topaz (200 gp). Sardonyx (80 gp). Black opal (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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