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NPC Generator

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Advanced [show]


Caeldrim Siannodel, Male Elf [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears just a white suit. He wears a top hat to hide his balding. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is a font of random trivia from the lore and stories he has discovered

History: He was raised in a desert tribe. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Caeldrim took refuge in the large cave and found the beat up trident and armor he uses now. He hasn't been sleeping well lately.

Motivation: He is not mentally stable, and does not behave rationally; and to share knowledge with the world

Ideals: Logical. Flaws: Ugly, Insane, Insomniac. Bonds: Nature. Occupation: Servant

Voice: Mousy voice

Attributes [hide]

Caeldrim Siannodel, Male Elf Wizard 12
Medium (4'8") Elf, Chaotic Good (CR 12)
Armor Class 13
Hit Points 41 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 13 (+1)12 (+1) 11 (+0)14 (+2)
Skills Perception +4
Senses Passive Perception 14
Languages Common, Elven, Infernal
Attacks Melee +4 / 3d10+0, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13444

Possessions: 4000 gp. Hematite (13 gp). Hematite (13 gp). Freshwater pearl (13 gp). Hematite (13 gp). Brown-green garnet (160 gp). Aquamarine (1100 gp). Aquamarine (1100 gp).


Social Check DCs


Naal Ilphelkiir, Male Elf [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His chestnut hair is heavily combed to the right. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He is almost excessively polite to everyone, even when angry. He is lazy and tries to find solutions quickly.

History: A powerful brothel owner made him what he is. His mother was a soldier and died while he was still young. Naal was left his mother's suit of armor and trained in its use and care. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He wants nothing more than to rejoin the army; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Shy, Lazy. Bonds: Attractive, Mentor, Military. Occupation: Priest

Voice: Hard of hearing, loud

Attributes [hide]

Naal Ilphelkiir, Male Elf Wizard 13
Medium (5'0") Elf, Chaotic Good (CR 13)
Armor Class 15
Hit Points 35 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)20 (+5) 10 (+0)15 (+2) 13 (+1)10 (+0)
Skills Athletics +5
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Gnome
Attacks Melee +5 / 4d4+1, Ranged +9 / 4d4+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14444443

Possessions: 800 pp. Emerald (1400 gp). White pearl (80 gp). Zircon (20 gp). Violet garnet (1400 gp). Zircon (20 gp). Moss agate (4 gp). Rhodochrosite (4 gp). Red garnet (80 gp). Obsidian (4 gp). Jet (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Immeral Selevarun, Male Elf [Permalink]

Personal [hide]

Description: A 5'2" northern man, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are a pleasant hazel.

Personality: He can speak with the recently deceased. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Immeral lived on a farm with his father, near the main road leading to a nearby town. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Marry his brother to traveling adventurers; and wants to raise his children well

Ideals: Gifted. Flaws: Hedonist. Bonds: Family, Job. Occupation: Fortune-teller

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Immeral Selevarun, Male Elf Wizard 12
Medium (5'2") Elf, Chaotic Good (CR 12)
Armor Class 10
Hit Points 40 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 12 (+1)12 (+1) 17 (+3)10 (+0)
Skills Deception +4, Stealth +4
Senses Passive Perception 13
Languages Common, Elven, Orc
Attacks Melee +7 / 3d10+3, Ranged +4 / 3d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13444

Possessions: 4000 gp. Tourmaline (100 gp). Hematite (8 gp). Rhodochrosite (8 gp). Jade (100 gp). Banded agate (8 gp). Black pearl (500 gp). Aquamarine (500 gp). Deep blue spinel (500 gp). Jade (100 gp). Jade (100 gp).


Social Check DCs

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