Raer Floshem, Male Elf [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He is dressed in earthy colors with a violet and white handkerchief worn on his right side. He wears his hair in dreadlocks. He has a dull look in his brown eyes.
Personality: He will rave to anyone who will listen. He plays an instrument quite well.
History: He was born in the north, but his parents moved at a very young age to the west. He was an apprentice working in his father's forge. He became a Butcher soon after.
Motivation: He'd like to take his coworkers down a peg; and revenge
Ideals: Artistic. Flaws: Insane. Bonds: Immigrant, Job, Enemies. Occupation: Butcher
Voice: Gruff and masculine
Attributes [hide]
Medium (4'10") Elf, Chaotic Good (CR 14)
Armor Class 11
Hit Points 76 (14d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 12 (+1) | 17 (+3) | 10 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +8 / 4d6+3, Ranged +6 / 4d6+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 |
Possessions: 800 pp.
Immeral Sylvaranth, Male Elf [Permalink]
Personal [hide]
Description: This fat northern man has a bulbous nose and wears a simple burlap shirt and baggy pants. He conceals his kukri with his veritable burlap sack of a shirt. His skin is also unnaturally pale. His white hair is unkempt and raggedy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: He is very quiet and rarely speaks above a whisper. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with a spirit at a very young age, Immeral has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and to prove his worth to the world
Ideals: Professionalism. Flaws: Ugly, Shy, Disease. Bonds: Poor. Occupation: Tanner
Voice: Raspy
Attributes [hide]
Medium (5'4") Elf, Chaotic Good (CR 14)
Armor Class 15
Hit Points 49 (14d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 20 (+5) | 12 (+1) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +7 / 4d6+2, Ranged +10 / 4d6+5, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 4 |
Possessions: 5000 gp. Jet (60 gp). Malachite (16 gp). Black star sapphire (800 gp). 1 Medium magic item.
Aerdeth Goltorah, Male Elf [Permalink]
Personal [hide]
Description: He wears a tan tunic with black highlights, and long green pants that bunch up around his shoes, and carries longswords. He has golden hair. He wears an eyepatch.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. Energy wise he seems alert and responsive.
History: From birth he was tutored by a cruel and relentless mentor. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to have a good time and be beloved; and he feels kind of lost in life
Ideals: Fighting, Optimist, Professionalism. Flaws: Ugly, Depressed. Bonds: Mentor. Occupation: Doctor
Voice: Squeaky
Attributes [hide]
Medium (4'8") Elf, Chaotic Good (CR 13)
Armor Class 12
Hit Points 15 (13d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 15 (+2) | 7 (-2) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Celestial, Undercommon
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 4 | 4 | 4 | 4 | 4 |
Possessions: 2000 gp. Gold cup set with emeralds (6000 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp).
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