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NPC Generator

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Advanced [show]


Erdan Xiloscient, Male Elf [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of strength around his neck, and a rapier on his belt. He carries with him a set of rapiers, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. He wears a top hat to cover his moderate length chestnut hair. His blue eyes dart from person to person.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He works hard and plays hard.

History: From birth he was tutored by a cruel and relentless mentor. He made a point of taking high paying jobs and getting most of it up front. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's looking for his big break

Ideals: Fighting. Flaws: Disease, Hedonist. Bonds: Mentor, Adventurer. Occupation: Shoemaker

Voice: Nasally tone

Attributes [hide]

Erdan Xiloscient, Male Elf Wizard 13
Medium (4'10") Elf, Chaotic Good (CR 13)
Armor Class 13
Hit Points 34 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)15 (+2) 14 (+2)13 (+1)
Skills Persuasion +5, Survival +6
Senses Passive Perception 12
Languages Common, Elven, Druidic, Sylvan
Attacks Melee +6 / 4d4+2, Ranged +7 / 4d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14444443

Possessions: 3000 gp. Blue quartz (5 gp). Rose (50 gp). Rhodochrosite (5 gp). Banded agate (5 gp). Rose (50 gp). Tourmaline (160 gp). Banded agate (5 gp). Moonstone (50 gp). Star rose quartz (50 gp). Aquamarine (600 gp). 1 Medium magic item.


Social Check DCs


Beiro Ostoroth, Male Elf [Permalink]

Personal [hide]

Description: This tall, slender man is well dressed, constantly wearing a green suit, white shirt, and red tie. His head has been shaved. His gray eyes are slightly larger than normal.

Personality: He dislikes all the random violence that takes place in the east. He is able to fit into much smaller and tighter spaces than normal.

History: Sold as a small child to a slaver, Beiro was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He was granted arcane powers by his dying sister.

Motivation: Balancing his hectic life and new Stableman responsibilities is difficult; and he is greedy

Ideals: Pacifist, Gifted. Flaws: Ugly, PTSD. Bonds: Mentor. Occupation: Stableman

Voice: Complex vocabulary, royal

Attributes [hide]

Beiro Ostoroth, Male Elf Wizard 13
Medium (4'8") Elf, Chaotic Good (CR 13)
Armor Class 12
Hit Points 45 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)13 (+1) 17 (+3)14 (+2)
Skills Investigation +5, Sleight of Hand +6
Senses Passive Perception 13
Languages Common, Elven, Gnome
Attacks Melee +7 / 4d4+3, Ranged +6 / 4d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134444

Possessions: 1000 gp.


Social Check DCs


Nim Firahel, Male Elf [Permalink]

Personal [hide]

Description: This slender man stands about 4'9". He likes to wear red tank tops with white pants. His black hair is still thick. He has several tiny opal earrings on each ear.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Energy wise he seems alert and responsive.

History: He was raised in a white middle class family as the only child. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Nim took refuge in the large cave and found the beat up axe and armor he uses now. He bought a axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To end his boredom; and money/treasure

Ideals: Professionalism. Flaws: Antagonistic, Mundane. Bonds: Rich, Nature. Occupation: Dilettante

Voice: Soft and mumbly

Attributes [hide]

Nim Firahel, Male Elf Wizard 12
Medium (4'9") Elf, Chaotic Good (CR 12)
Armor Class 12
Hit Points 43 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)18 (+4) 16 (+3)14 (+2)
Skills Medicine +7, Nature +8
Senses Passive Perception 13
Languages Common, Elven, Ignan, Goblin, Aquan, Gnoll
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16444433200

Possessions: 100 pp. A finely crafted rug of intricate, geometric designs worked with silver threading (100 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp). Old masterpiece painting (1300 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (100 gp). A pair of silk slippers encrusted with tiny pearls. (140 gp).


Social Check DCs

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