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NPC Generator

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Advanced [show]


Halimath Lathalas, Male Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is typically in his Adventurer uniform. He wears a wide-brimmed hat to cover his moderate length silver hair. His eyes are green and catlike.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He enjoys reading and quiet.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Further expansion of business; and he'd like to take his coworkers down a peg

Ideals: Disciplined, Logical. Bonds: Job, Immigrant, Slave. Occupation: Adventurer

Voice: Shortens vowels

Attributes [hide]

Halimath Lathalas, Male Elf Wizard 13
Medium (4'11") Elf, Chaotic Good (CR 13)
Armor Class 12
Hit Points 34 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 11 (+0)17 (+3) 12 (+1)16 (+3)
Skills Athletics +7, Perception +5
Senses Passive Perception 15
Languages Common, Elven, Goblin, Abyssal, Draconic
Attacks Melee +7 / 4d4+3, Ranged +6 / 4d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1544444321

Possessions: 700 pp. A detailed rose, with petals and thorns, constructed of silver and electrum (40 gp). Ceremonial electrum dagger with a star ruby in the pommel (1500 gp). Jeweled electrum ring (7000 gp). Cloth of gold vestments (70 gp). Large well-done wool tapestry (400 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (70 gp). Jeweled electrum ring (7000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adran Caphaxath, Male Elf [Permalink]

Personal [hide]

Description: He stands about 4'7" and wears a white vest with golden trim over his white shirt. His violet leather gloves and pants are well-kept, and his white boots flare out at the collars. His left hand appears badly burned and disfigured. He wears a wide-brimmed hat to cover his moderate length red hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: Stoic and calm, he prefers to meditate than take action. A true patriot, Adran would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Like his mother and his brother before him, after school he went straight into learning to become a Blacksmith. He's also a talented Dilettante, but doesn't like to broadcast it.

Motivation: He has money and likes to spend it.

Ideals: Disciplined. Bonds: Military, Rich, Job. Occupation: Blacksmith

Voice: Tuts and clicks tongue

Attributes [hide]

Adran Caphaxath, Male Elf Wizard 12
Medium (4'7") Elf, Chaotic Good (CR 12)
Armor Class 12
Hit Points 41 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)15 (+2) 19 (+4)14 (+2)
Skills Animal Handling +8, Athletics +6
Senses Passive Perception 14
Languages Common, Elven, Giant, Auran
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14444433

Possessions: 1000 gp.


Social Check DCs


Suhnae Berevan, Male Elf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a violet costume with the symbols of death on his torso. He has red hair. His gray eyes are slightly larger than normal.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is obsessed with a lost civilization.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Suhnae took refuge in the large cave and found the beat up trident and armor he uses now. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature trident.

Motivation: Meet up once more with his childhood friend.

Flaws: Ugly, Shy. Bonds: Poor, Adventurer, Nature. Occupation: Adventurer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Suhnae Berevan, Male Elf Wizard 13
Medium (4'8") Elf, Chaotic Good (CR 13)
Armor Class 12
Hit Points 20 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 8 (-1)16 (+3) 13 (+1)13 (+1)
Skills History +7, Persuasion +5
Senses Passive Perception 11
Languages Common, Elven, Gnome, Orc, Halfling
Attacks Melee +3 / 4d4-1, Ranged +6 / 4d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day154444432

Possessions: 1000 pp. White opal (1300 gp). White opal (1300 gp). Aquamarine (1100 gp). Blue quartz (5 gp). Alexandrite (1100 gp). Rhodochrosite (5 gp). Sardonyx (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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