Naal Arnuanna, Male Elf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a red cloak and cross-gartered brown stockings. His chestnut hair is still thick. His otherwise smooth face is marked with small tiny scars.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is obsessed with a lost civilization.
History: He was born several months after his mother was called into army service. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He got away from his former life and has fallen to alcoholism.
Motivation: He's repulsed by the PC.
Flaws: Antagonistic, Addict. Bonds: Adventurer, Military. Occupation: Doctor
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'4") Elf, Chaotic Good (CR 12)
Armor Class 15
Hit Points 37 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 21 (+5) | 11 (+0) | 13 (+1) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Elven, Celestial
Attacks Melee +6 / 3d10+2, Ranged +9 / 3d10+5, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 4 | 4 | 4 |
Possessions: 100 pp. Freshwater pearl (16 gp). Lapis lazuli (16 gp). Banded agate (16 gp). Coral (90 gp). Chrysoberyl (90 gp). Alexandrite (600 gp). Moonstone (60 gp). Azurite (16 gp). Alexandrite (600 gp). White opal (500 gp).
Theriatis Othronus, Male Elf [Permalink]
Personal [hide]
Description: He wears black painted combat armor at almost all times. He carries with him a set of halberds on his belt, each one with a ruby on the hilt. He has no hair. His amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is a ruthless business man, a trait he acquired from his father.
History: Born in a small village he learned the ways of the warrior from his father. A gypsy cursed him at a young age, leading to his ugly appearance. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Someone believes him a fraud.
Ideals: Fighting, Entrepeneur. Flaws: Ugly, Shy. Occupation: Spice Merchant
Voice: Posh accent
Attributes [hide]
Medium (5'3") Elf, Chaotic Good (CR 12)
Armor Class 15
Hit Points 47 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 20 (+5) | 14 (+2) | 15 (+2) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Gnome
Attacks Melee +6 / 3d10+2, Ranged +9 / 3d10+5, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 4 | 4 | 4 | 4 | 3 | 3 |
Possessions: 400 pp. A necklace of small pink pearls (3000 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (10 gp). Embroidered and bejeweled glove (4000 gp). 1 Minor magic item.
Dayereth Iranapha, Male Elf [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a blue shirt with thin white vertical stripes and grey pants. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are likewise gray. His teeth are white and perfect.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is able to fit into much smaller and tighter spaces than normal.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His divine abilities were realized during a raid on his village. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Justice, Gifted. Bonds: Poor, Attractive, Religious. Occupation: Priest
Voice: Voice breaks
Attributes [hide]
Medium (4'7") Elf, Chaotic Good (CR 12)
Armor Class 13
Hit Points 41 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 16 (+3) | 12 (+1) | 9 (-1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 |
Possessions: 3000 gp. 1 Minor magic item.
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