Aramil Xiloscient, Male Elf [Permalink]
Personal [hide]
Description: He wears baggy white pantaloons and a pastel scarf. His white hair is cut short with large spiked bangs in the front. His eyes are amber and catlike.
Personality: He is almost excessively polite to everyone, even when angry. He pushes his goals aggressively. He is also a coward if confronted.
History: Aramil was raised in a hard working conservative environment. He worked as a nervous Engraver and found it very stressful. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: Revenge; and balancing his hectic life and new engraver responsibilities is difficult
Flaws: Shy, Fearful, Secretive. Bonds: Job, Enemies. Occupation: Engraver
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (4'10") Elf, Chaotic Good (CR 12)
Armor Class 13
Hit Points 40 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 16 (+3) | 13 (+1) | 16 (+3) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Goblin, Draconic, Celestial
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 4 | 4 | 4 | 4 | 3 | 3 | 2 |
Possessions: 4000 gp. Smoky quartz (70 gp). Jasper (70 gp). Blue sapphire (400 gp). White opal (400 gp). Golden pearl (130 gp). Brown diamond (8000 gp). Tourmaline (130 gp). Malachite (9 gp). Blue quartz (9 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Uthemar Nailo, Male Elf [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He usually wears his white robe and has his crossbow always slung over his shoulder. Beneath his clothing is a huge mess of scar tissue. His brown hair is lengthy and is close to two feet long. He has several tiny jet earrings on each ear.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was born the only child of a wealthy merchant. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Retire the richest man in the north.
Ideals: Entrepeneur. Flaws: Selfish, Antagonistic. Bonds: Slave, Rich. Occupation: Layabout
Voice: Gruff and masculine
Attributes [hide]
Medium (5'1") Elf, Chaotic Good (CR 12)
Armor Class 13
Hit Points 71 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 17 (+3) | 16 (+3) | 11 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 16
Languages Common, Elven
Attacks Melee +7 / 3d10+3, Ranged +7 / 3d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 4 | 4 |
Possessions: 4000 gp. Jasper (20 gp). Deep green spinel (160 gp). Black pearl (1100 gp). Hematite (7 gp).
Aramil Goltorah, Male Elf [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a well pressed and immaculate suit (or dress), and is pretty ugly. His silver hair is lengthy. His face is scarred and worn.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He got into the Carpenter business at a young age. He was an apprentice working in his mother's forge. He now mingles about in high society.
Motivation: He's looking for his big break; and to be a marshal again
Flaws: Ugly, Impulsive. Bonds: Job, Rich, Adventurer. Occupation: Carpenter
Voice: Switch between two voices
Attributes [hide]
Medium (5'0") Elf, Chaotic Good (CR 12)
Armor Class 13
Hit Points 56 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 17 (+3) | 15 (+2) | 10 (+0) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 4 |
Possessions: 2000 gp. Ceremonial electrum dagger with a star ruby in the pommel (1600 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (20 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp).
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