Uthemar Dalanthan, Male Elf [Permalink]
Personal [hide]
Description: He is in excellent shape and dresses well, wearing black shirts, loose pants, and blazers most of the time. His long golden hair reaches down to his waist. His brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is skeptical of what others tell him and is slow to trust.
History: Uthemar was born in the north. At a young age he loved to build and create. He was an athlete and attended two major summer competitions. He never won. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Wants to work out more often; and he is not mentally stable, and does not behave rationally
Ideals: Athletic, Joker, Persistence. Flaws: Shy. Bonds: Attractive. Occupation: Merchant
Voice: Excited and jittery
Attributes [hide]
Medium (5'5") Elf, Chaotic Good (CR 12)
Armor Class 15
Hit Points 8 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 20 (+5) | 6 (-2) | 12 (+1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 19
Languages Common, Elven, Infernal
Attacks Melee +6 / 3d10+2, Ranged +9 / 3d10+5, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 4 | 4 |
Possessions: 1000 gp. 1 Minor magic item.
Efferil Firahel, Male Elf [Permalink]
Personal [hide]
Description: He is lean but muscular and is wearing a perfectly clean shirt and pair of pants. His blonde hair is thinning but still full. His eyes, though not visible through his cowl, are hazel.
Personality: He is witty, but his monotone delivery comes off as unnerving He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A freak accident while working with his Spy father left him crippled. He now mingles about in high society.
Motivation: Expand his business; and he is greedy
Ideals: Joker. Flaws: Disease. Bonds: Attractive, Rich, Job. Occupation: Stableman
Voice: Jamaican accent
Attributes [hide]
Medium (4'9") Elf, Chaotic Good (CR 12)
Armor Class 14
Hit Points 22 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 18 (+4) | 8 (-1) | 11 (+0) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 3d10-1, Ranged +8 / 3d10+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 4 | 4 |
Possessions: 3000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). A delicate silver chain set with a tourmaline (20 gp). Jeweled anklet (2000 gp).
Naal Ilphelkiir, Male Elf [Permalink]
Personal [hide]
Description: This tall, slender man prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His red hair, when down, is lengthy. His skin is flawless and his violet eyes scan people very quickly.
Personality: He exudes charisma. He is a tour de force of persuasion. As long as the job gets done he does not care how it got done.
History: A powerful necromancer made him what he is. Naal was born on a far eastern desert where he grew up under the tutelage of his father, an expert Banker. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He's in love; and money/treasure
Ideals: Professionalism. Bonds: Rich, Attractive, Mentor, Immigrant, Has a crush. Occupation: Banker
Voice: Hard of hearing, loud
Attributes [hide]
Medium (4'10") Elf, Chaotic Good (CR 12)
Armor Class 13
Hit Points 31 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 17 (+3) | 10 (+0) | 15 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Sylvan, Aquan
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 4 | 4 | 4 | 4 | 3 | 3 |
Possessions: 1000 gp. Moss agate (9 gp). Onyx (80 gp). Banded agate (9 gp). Obsidian (9 gp). Tiger eye turquoise (9 gp). Deep blue spinel (1000 gp). Rhodochrosite (9 gp). Amber (150 gp). Golden pearl (150 gp). Star rose quartz (80 gp).
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