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NPC Generator

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Advanced [show]


Himo Suithrasas, Male Elf [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a grey tunic with red highlights, and long tan pants that bunch up around his shoes. He has a chestnut handlebar mustache and slicked back chestnut hair. He wears crescent spectacles with a black brim.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He misses his home and complains about the freezing weather, even in summer.

History: He was born the only child of a wealthy merchant. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Farmer soon after.

Motivation: He is unsatisfied with his job; and expand his business

Ideals: Athletic, Entrepeneur. Flaws: Greedy. Bonds: Immigrant, Job. Occupation: Farmer

Voice: Speaks with back of mouth

Attributes [hide]

Himo Suithrasas, Male Elf Wizard 13
Medium (5'1") Elf, Chaotic Good (CR 13)
Armor Class 11
Hit Points 34 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 10 (+0)12 (+1) 13 (+1)12 (+1)
Skills Acrobatics +5, Survival +5
Senses Passive Perception 11
Languages Common, Elven, Terran
Attacks Melee +8 / 4d4+4, Ranged +5 / 4d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13444

Possessions: 800 pp. Coral (150 gp). Peridot (20 gp). Pink pearl (150 gp). Moss agate (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aramil Meliamne, Male Elf [Permalink]

Personal [hide]

Description: He tends to wear a large blue jacket. His hair, while still mostly silver, has prominent grey streaks. His amber eyes peer out from beneath his broad blue hat.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was raised in a desert tribe. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Aramil took refuge in the large cave and found the beat up dagger and armor he uses now. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He's repulsed by the PC; and he loathes his own lifestyle

Ideals: Justice, Persistence. Flaws: Antagonistic, Depressed. Bonds: Nature. Occupation: Locksmith

Voice: Irish accent

Attributes [hide]

Aramil Meliamne, Male Elf Wizard 13
Medium (5'5") Elf, Chaotic Good (CR 13)
Armor Class 11
Hit Points 22 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 8 (-1)10 (+0) 15 (+2)18 (+4)
Skills Investigation +4, Religion +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +7 / 4d4+3, Ranged +5 / 4d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124

Possessions: 2000 gp. Black velvet mask with numerous citrines (30 gp). Gold and topaz bottle stopper cork (1500 gp). 1 Medium magic item.


Social Check DCs


Adran Yaeldrin, Male Elf [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. His auburn hair is singed and shortened. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He dislikes all the random violence that takes place in the south. He does not believe in violence as a means to an end. He is a dedicated Architect but believes his peers are too gung-ho.

History: He was born in the south. Adran was born on a far southern plains where he grew up under the tutelage of his mother, an expert Architect. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and a need for knowledge about a nearby landmark

Ideals: Pacifist. Flaws: Ugly, Addict. Bonds: Immigrant. Occupation: Architect

Voice: Relaxed voice

Attributes [hide]

Adran Yaeldrin, Male Elf Wizard 14
Medium (5'0") Elf, Chaotic Good (CR 14)
Armor Class 12
Hit Points 39 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)13 (+1) 14 (+2)18 (+4)
Skills Nature +6, Stealth +7
Senses Passive Perception 12
Languages Common, Elven, Goblin
Attacks Melee +5 / 4d6+0, Ranged +7 / 4d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144444

Possessions: 3000 gp. Jade (100 gp). Coral (100 gp). Banded agate (8 gp). Tiger eye turquoise (8 gp). Violet garnet (1500 gp). Brown-green garnet (100 gp). Rich purple corundum (1000 gp). Sardonyx (50 gp). Red spinel (100 gp). Zircon (50 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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