Thamior Yaeldrin, Male Elf [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His brown hair is cut short. He tend to wears goggles to shield his eyes.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Animals are drawn to him, and he is able to talk to them.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He has had some formal dancing training, and achieved minor success. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Revenge; and he's repulsed by the pc
Ideals: Gifted, Artistic. Flaws: Antagonistic, Disease. Bonds: Enemies. Occupation: Scribe
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'1") Elf, Chaotic Good (CR 12)
Armor Class 12
Hit Points 33 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 14 (+2) | 10 (+0) | 12 (+1) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Sylvan
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 4 | 4 |
Possessions: 4000 gp.
Korfel Galanodel, Male Elf [Permalink]
Personal [hide]
Description: He prefers to wear black pants and tee shirts. His skin is fair and his fingers are delicate and long. He sports a long white beard, and similarly colored long hair. His hazel unseeing eyes seem to look past you.
Personality: He is a Locksmith first and foremost. He believes firmly that knowledge should be universal. As long as the job gets done he does not care how it got done.
History: Korfel was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He worked as a nervous Locksmith and found it very stressful. He has taken up work as a Locksmith and fed both sides of the war false information with the goal of increasing casualties.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Professionalism. Flaws: Disease, PTSD. Bonds: Job, Poor. Occupation: Locksmith
Voice: Thin and wheezing
Attributes [hide]
Medium (4'9") Elf, Chaotic Good (CR 12)
Armor Class 11
Hit Points 17 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 13 (+1) | 8 (-1) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Gnome
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 4 | 4 | 4 |
Possessions: 100 pp. White opal (600 gp). Red-brown spinel (140 gp). Brown-green garnet (140 gp).
Carrie Berevan, Male Elf [Permalink]
Personal [hide]
Description: This man wears a well pressed and immaculate suit (or dress), and sports empty pouches on his belt. His hair is cut close to his head. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was born at the edge of vast plains. He took every job he could get his hands on, but the opportunities for Elves in the south were limited. He left for the south, certain he would find work there.
Motivation: To get a good night's sleep; and he wants random interesting trinkets and junk, hates to throw anything away
Ideals: Professionalism. Flaws: Insomniac, Greedy. Bonds: Nature, Immigrant. Occupation: Butcher
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (4'9") Elf, Chaotic Good (CR 12)
Armor Class 12
Hit Points 43 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 15 (+2) | 13 (+1) | 17 (+3) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Infernal, Aquan, Celestial
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +7
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 4 | 4 | 4 | 4 | 3 | 3 | 2 | 0 |
Possessions: 300 pp. Alexandrite (1000 gp). Rock crystal (40 gp). Blue quartz (4 gp). Aquamarine (1000 gp). Sard (40 gp). Blue star sapphire (1200 gp).
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