Gennal Hanali, Male Elf [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He is wearing colorful clothing, dressed as a Miner. He keeps his long brown hair kept up in a rat tail. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is obsessed with his god.
History: Gennal was born with his mother's beautiful face. His childhood dream was to be a Dyer, but he was a colossal failure. He has set out to sabotage the competition.
Motivation: He desires power and/or immortality; and balancing his hectic life and new miner responsibilities is difficult
Ideals: Athletic. Flaws: Addict. Bonds: Job, Religious, Attractive, Adventurer. Occupation: Miner
Voice: Aggressive tone
Attributes [hide]
Medium (5'5") Elf, Chaotic Good (CR 12)
Armor Class 11
Hit Points 39 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 13 (+1) | 12 (+1) | 15 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Celestial, Infernal
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 4 | 4 | 4 | 4 | 3 | 3 |
Possessions: 2000 gp. Fire opal pendant on a fine gold chain (800 gp).
Lucan Horineth, Male Elf [Permalink]
Personal [hide]
Description: He has a missing left arm. He wears a tan collared shirt and brown pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. With a patchy golden beard and wild golden hair. His eyes are green and he is always smoking a pipe.
Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He uses divination through singing.
History: He was raised in a island tribe. He worked as a nervous Carpenter and found it very stressful. He has worked as a Carpenter like his father before him.
Motivation: Wants to open a new tavern; and to be a jeweler again
Ideals: Gifted. Bonds: Attractive, Nature, Job. Occupation: Carpenter
Voice: Indian accent
Attributes [hide]
Medium (5'3") Elf, Chaotic Good (CR 13)
Armor Class 10
Hit Points 16 (13d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 11 (+0) | 8 (-1) | 14 (+2) | 13 (+1) | 19 (+4) |
Senses Passive Perception 15
Languages Common, Elven, Terran, Goblin
Attacks Melee +4 / 4d4+0, Ranged +4 / 4d4+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 4 | 4 | 4 | 4 | 4 |
Possessions: 3000 gp. Red garnet (100 gp). Citrine (20 gp). Deep blue spinel (1500 gp). Tiger eye turquoise (6 gp). Jasper (20 gp).
Varis Casilltenirra, Male Elf [Permalink]
Personal [hide]
Description: He is generally shirtless and showing off his tattooed chest. His black hair is heavily combed to the left. His amber eyes are slightly larger than normal.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He would rather hide behind his crafts than deal with other people.
History: Varis was raised in a hard working conservative environment. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Varis took refuge in the large cave and found the beat up nunchaku and armor he uses now. He ran away from his former home and has been making his living as a Junk Dealer for the past few years.
Motivation: He is compelled to act according to his religious beliefs; and expand his business
Ideals: Optimist, Artistic. Flaws: Shy. Bonds: Job, Nature, Religious. Occupation: Junk Dealer
Voice: Gruff and masculine
Attributes [hide]
Medium (4'8") Elf, Chaotic Good (CR 12)
Armor Class 12
Hit Points 33 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 14 (+2) | 11 (+0) | 17 (+3) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Elven, Gnome, Auran, Undercommon
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 4 | 4 | 4 | 4 | 3 | 3 | 2 | 0 |
Possessions: 3000 gp. Obsidian (9 gp).
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